Quote Originally Posted by Mansion View Post
I would prefer to get rid of classes actually, and just have the job soul stones (as they appear in the cutscenes) as trinkets or relics that have no proper gameplay element tied to them. That would be a nice occasion to finally separate SMN from SCH so that both can work in their own way.

Also, if they managed to add to DF "cannot queue as a Limited Job", I don't see why they could not apply "cannot queue as basic class" for dungeons 30 and up.
Classes cannot be removed from the game, as they are too ingrained in the coding, system, and lore at this point. Which is why they are moving past them as a whole. Besides they do add some character with their unique connections to various jobs.

As for SMN and SCH, they are already split. It may not look it, but they already separated the two. They can't completely tear them apart for various reasons, but they are not connected as they once were. This is part of the reason why people are annoyed that Physick on SMN still sucks, since it's not ghe same version SCH uses now. The only spell they share is Resurrection.

As for the coding, I'm sure it isn't as hard as I might think. But, I don't wanna say it like I know, since I don't know coding at all.