I really like the inn room we have tbh. Would be fantastic if we could decorate it though.
Personally if we could get a house on the first. I would love for holminster switch to become a housing zone. Be kinda nice to have a house near a farm.


I really like the inn room we have tbh. Would be fantastic if we could decorate it though.
Personally if we could get a house on the first. I would love for holminster switch to become a housing zone. Be kinda nice to have a house near a farm.
I'd rather get Ishgard and Ala Mhigo housing first. And when we go to the Empire possibly Garlean housing.
I'd love it tbh. And the people siting lore to say no like.. you realise we healed the land with the eden raids? They could establish housing there and just have it be we get a house and all other players are actually just the other ppl lore wise moving in to live their lives. Plenty ways to make it work.




That Eden land that's just beginning the first step in a lengthy recovery from a barren wasteland to being able to support life at some time in the future? Yeah, let's dig that up and put up a giant chocobo house.
Yes, lets! Come end of endwalker it could have been years over there in theory since it was already established that time moves differently there when we first arrived, the other scions had already been there for a considerable time. The building of a settlement there makes sense to me! Braving the unknown and cultivating the land and helping it grow.





Except that would then have to mandate completion of the Eden raids simply to acess, as for those that don't want to raid or couldn't be bothered with it (because it is after all optional content) wouldn't be able to go there (I myself hate raiding and have never bothered with Eden), due to creating a plot hole where from their perspective the Empty still exists.Yes, lets! Come end of endwalker it could have been years over there in theory since it was already established that time moves differently there when we first arrived, the other scions had already been there for a considerable time. The building of a settlement there makes sense to me! Braving the unknown and cultivating the land and helping it grow.
Given the who-ha over having to mandate the Crystal Tower raids for ShB's storyline, I do not see SE doing anything like that again. So restoring the Empty to a proper geological environment is and will remain optional content.
There was a who-ha? I heard of no who-ha...Except that would then have to mandate completion of the Eden raids simply to acess, as for those that don't want to raid or couldn't be bothered with it (because it is after all optional content) wouldn't be able to go there (I myself hate raiding and have never bothered with Eden), due to creating a plot hole where from their perspective the Empty still exists.
Given the who-ha over having to mandate the Crystal Tower raids for ShB's storyline, I do not see SE doing anything like that again. So restoring the Empty to a proper geological environment is and will remain optional content.
Besides, if it comes end of EW you can unsync those raids and it will be a breeze. Or just leave the plot hole there I honestly don't care. If a player, such as yourself, will never do that content why should the rest of us do without housing because of it?






As others have already covered, the Empty isn't inhabitable until you've personally started it on that path. And the "years could have passed" doesn't work unless you also expect to come back and find that everyone you know there has grown older. The game doesn't work that way, especially when you may still have sidequests to do that take place before the hypothetical "years passing".





It's not perfect by all means but for the whole Ishgard thing I had thought it might be nice if the community drove the maximal progress of the area while the personal progress determined the actual current step. Which meant players who were actively pushing the content moved forward as a community, yet those who play later and say are in the early part of Ishgard wouldn't have their MSQ talking about this ruined city and yet one area was flawless.There was a who-ha? I heard of no who-ha...
Besides, if it comes end of EW you can unsync those raids and it will be a breeze. Or just leave the plot hole there I honestly don't care. If a player, such as yourself, will never do that content why should the rest of us do without housing because of it?
Anyway, I had a point to all that lol- which was when you enter the area you can utilize your echo to see different states of time. If you joined a FC that had Ishgard housing first time you entered you'd get a hand to the head echo screen effect that would then fade out with perhaps a very short message pop up informing you that the flow of memories are disturbed/not playing in order here. Some echo UI appears and allows you to select other states of time, if you've not unlocked Ishgard area yet you'd get no choices but if you had then you could phase between your restoration state and then the completed community state that the houses exist in.
Enter Eden at a far completed state, echo appears shortly. Thing I like least is that it can ruin the surprise if you bring people to areas before the story naturally reveals them. Say someone was giving an example we should have seasonal in other cities, and one idea to help that was players even out of expansion could go enjoy the event in that other new city which fixes a lot of those problems but introduces this out of line experience. I think in terms of wrapping your head around it and accepting things out of state, is really easy and not a worry ("this happens in the future, oh okay")- it's just more ruining the reveal's potential impact. Though I do like my personal head cannon fitting into there, as there are some moments that the story sort of goes out of line, which some just write off as natural part of an mmo that can't be helped, but personally given our time bubble and all, feel it would be fun if it's more so that our avatar doesn't experience time linearly and that echo is far more than just an ability we have but well describes more of our existence. Might even go as crazy as to say 'we are echo' (I'm aware of the Azem stuff, though I believe I could fit all that in together neatly enough if I huffed enough kupo glue lol), and as such partially exist outside of the time line others are in (we never age, there are quests that exist out of order if you do them as such, how we approach content with all ours jobs, the time bubble itself, etc).
But you know like... scrap all that and get us instanced housing and none of this is a problem. House in Eden? No problem, finish that part of the game, get the unlock- good for you! lol.
Last edited by Shougun; 08-20-2021 at 02:28 PM.





Now you're cooking with kupo pom poms!
I was honestly thinking of a something something area that relates to someone named Emet (last zone); though having a place in Eden sounds cool. .
Of course to me I'm still thinking akin to Wildstar or ESO and in which case my brain says "why not both?" lol. Because that would totally be do-able, even from a lore perspective, if you had the right housing system. In Wildstar you'd just collect the essence of zones to which you replicate them in your own aether space. The latter would obviously just be being able to own multiple houses just like that game (and being more serious you could lore in why your presence in a fragile area is good, part of the area could have some sort of stabilization effect, easy peazy lore).
Naturally if we use our exact current housing system, doing either would be relatively "wut?". Lock entire ward behind level 80 MSQ / a raid, huehue...hueheuehehehehehe lol.
Last edited by Shougun; 08-20-2021 at 09:22 AM.
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