Quote Originally Posted by Recon1o6 View Post
I believe you misread my post. I said "Its been homogenised as is (which is what SE seems to think accessible means)
That said, I am in complete agreement. Its absurdly difficult to play efficiently atm not to mention a chore, especially on a controller. The play button was one of several mistakes that's caused me to leave it on my main and barley touch on alts.

With flow and accessibility though, a good example is Horoscope. To me it seems like a poor version of earthly star only you dont place it on the floor, and then you have to manually power it up to detonate it on top of it doing no damage.

I barely see anybody using it, even though it can grant a free aoe heal a short time later after powering it...so why go through this faff when it would flow better with a button that just boosts your next aspected helios potency to 400 and be done with it.

That I feel is better job flow and more accessible if I'm understanding you correctly
It doesn't mean that they can't change their definition of it if the community attempts to push that definition on them. How long did it take for them to put MCH in the right direction? 2 EXPANSIONS. For WHM, that was 2 as well after the AST Balancing Act of 3.4.

As for your example on Horoscope, I fail to see how that is an accessibility issue. Horoscope is meant to be planned ahead of time for room-wides and raid-wides; at best though it could certainly do with being able to be popped regardless of range since you have 10s to Helios/Aspected Helios. I prefer to think of it like Healing Storage, similar to how WHM has Lilies; just on a timer to make sure it's not wasted(30s for Lilies, 30s for Horoscope Helios). On top of that, if you need a quick, weak heal at 200 potency, you could literally just hit the button again without applying Helios.