Not that I disagree with what you said but I guess my point is, ultimately, SSS is better than anything proposed in this thread so far. Well, aside from just parsing. But for an in game way to gauge performance, nothing proposed here so far does any good.I think the reason why is because they want group flexibility, so the party can carry weaker members along (within some reasonable limit they set). But there are times when there can be individual checks, and that would clearly point out who are underperforming even without parsing. If they want, they can always have more of these individual checks, but I'm guessing they would prefer group checks so that stronger members can offset the performance of weaker members.
At an extreme end, you can make tank/healer DPS a nonfactor in group content and make DPS actually live up more to their role.
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