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  1. #1
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    Risvertasashi's Avatar
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    Makani Risvertasashi
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    Quote Originally Posted by linay View Post
    If a duty needs a time requirement, it will enforce it via DPS/heal checks. Otherwise, it doesn't need it, so let the party decide how long they want to spend to complete a duty without a timer nonsense.

    As for telling people to improve, there is already a mechanism for that: other people.
    It's good that you pointed that out too, yeah. DPS checks are already essentially a time limit. Still doesn't let an individual person know if they're underperforming, though.
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  2. #2
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    Quote Originally Posted by Risvertasashi View Post
    It's good that you pointed that out too, yeah. DPS checks are already essentially a time limit. Still doesn't let an individual person know if they're underperforming, though.
    I think the reason why is because they want group flexibility, so the party can carry weaker members along (within some reasonable limit they set). But there are times when there can be individual checks, and that would clearly point out who are underperforming even without parsing. If they want, they can always have more of these individual checks, but I'm guessing they would prefer group checks so that stronger members can offset the performance of weaker members.

    At an extreme end, you can make tank/healer DPS a nonfactor in group content and make DPS actually live up more to their role.
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  3. #3
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    Quote Originally Posted by linay View Post
    I think the reason why is because they want group flexibility, so the party can carry weaker members along (within some reasonable limit they set). But there are times when there can be individual checks, and that would clearly point out who are underperforming even without parsing. If they want, they can always have more of these individual checks, but I'm guessing they would prefer group checks so that stronger members can offset the performance of weaker members.

    At an extreme end, you can make tank/healer DPS a nonfactor in group content and make DPS actually live up more to their role.
    Not that I disagree with what you said but I guess my point is, ultimately, SSS is better than anything proposed in this thread so far. Well, aside from just parsing. But for an in game way to gauge performance, nothing proposed here so far does any good.
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  4. #4
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    Quote Originally Posted by Risvertasashi View Post
    Not that I disagree with what you said but I guess my point is, ultimately, SSS is better than anything proposed in this thread so far. Well, aside from just parsing. But for an in game way to gauge performance, nothing proposed here so far does any good.
    I still believe the best way is a party working together. But that assumes weaker members are willing to learn from others and stronger members are willing to teach others instead of people just treating each other as NPC on the way of completing a duty. But neither side has time for that sometimes and just want to the duty cleared and be done with it.

    At this point, I'm just glad there are still people doing non-party finder runs that are willing to stick through multiple wipes without complaints even if they're not able/willing to help teach the mechanics themselves.
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  5. #5
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    Quote Originally Posted by linay View Post
    I still believe the best way is a party working together. But that assumes weaker members are willing to learn from others and stronger members are willing to teach others instead of people just treating each other as NPC on the way of completing a duty. But neither side has time for that sometimes and just want to the duty cleared and be done with it.
    That's more or less how it tends to go in statics. Some might be console players or they just haven't gone through the fairly technical process of setting up a parser, so those that have give them feedback and help them out. And in the case of ff logs, they can just give the non-parsing members a link so that person can go review everything in nitty gritty detail themselves.

    Hey, sometimes people have even posted their ff logs link on this very forum asking for tips for improvement (and others just ask for things like rotation tips, etc). So, yeah, there's definitely lots of ways to get help if a person is willing to seek it out.
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