SE wants healers to heal, yet designs encounters that hit like wet noodles so healers don't have to heal as much.

SE wants healers to heal, yet gets rid of a lot of DoT based gameplay (and move to more direct damage options) that would allow for 1 damage cast and then keep healing.

SE wants healers to heal, yet gives tanks HP recovery methods, DPS recovery methods. If everyone can heal, healers become redundant.

SE thinks SCH is completely overpowered so they essentially delete Selene from existence. She's a re-skin of Eos now.

And then SE and other players wonder why no one wants to heal.