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  1. #15
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    In a game meant to be played over extended periods of time it's possible for everyone to get competent rotationally. Barring some high ping issues (and even then) it's also possible for everyone to become mechanically competent. The thing is some people just don't find it fun, that's all there is to it. It can be because of anxiety over performing well, lack of interest in higher content, etc..

    The issues are generally twofold.

    On the parser end, so long as SE keeps delivering content that requires optimization, people will need tools to gauge their performance. Thus parsers are almost a necessity for the portion of players gunning for that content whether directly or indirectly via fflogs. This is why SE bans the behavior not the parser.

    On the player end, SE refusing to put them in game also leads people to attempt said content without qualifying skill. Either because they think it's irrelevant or don't know how well/poorly they perform. Needless to say this frustrates some.

    Cue the endless parser threads in general forums.

    The grey area is that you can difficultly justify helping others in the current climate. What are you going to say? mentioning your parser in an attempt to improve someone else's gameplay is risky business. I know I wouldn't even think about it, especially considering I've only ever been polite while helping others and the majority of time people tell me to outright f off. Would help if some system were put into place to help. I think SE should grade your DPS (death ratio, etc..) performance at the end of most content. A to F compared to what other players have done in the content. Top 15% > A, bottom 10% > F etc. This would be displayed only to the player and nobody else. People can seek help on their own schedule and they don't run the risk of being harassed by others
    (5)
    Last edited by EaMett; 01-02-2020 at 10:16 AM.