Quote Originally Posted by Kleeya View Post
A group of mean people constantly scrutinizing each other with some software program, and shitting on the ones who doesn't reach a given productivity threeshold which keep getting higher and higher, definitely looks like one of my past irl jobs though XD

Some rotations guide i did see also awfully looks like some automated factory production cycle, aiming at the best productivity threeshold as well.

When you are dealing with this kind of things at work all day, and even see some people becoming burn out by it, you just sometimes dont want to see more of it at home, when you are launching a game to relax yourself.
First off, people refusing to keep someone who is underperforming to a degree that holds the seven other people back in their party isn't mean. It's fair. Seven other people would like to get the kill and pull their weight. One isn't. What do you propose is done instead?

Next, the "productivity treshhold" is getting higher further into a tier in most PF parties because
1) most people had plenty of time to collect gear and practice the fights
2) people are getting real tired of always having to cycle through several sloths who join farm parties while neither playing mechanics well nor having decent dps. Gating behind higher ilvl or even certain log color is the only to somewhat filter the people who join. You sometimes spent a full evening just wiping with one farm party after another while not seeing a single clear because there are always a couple of people who just want to have fun and refuse to put forth some effort because it's a game and not a job and whatnot.
There are still practice parties, mind you. You can still start with the raid tier even now and find enough people who'll also give it a go and learn with you.

And of course rotation guides are about "productivity", namely high dps because after a set a amount of time that boss in front of you is going to wipe the entire raid without a care for your or anyone else's fun. Push your buttons in a way that's most fun for you, only push the buttons that look prettiest to you if you want, relax all you want but if you enter ex or savage, you will need to bring a certain level of gameplay that includes a decent opener, general understanding of your rotation and being able to mostly stick to it while mechanics happen, being able to maintain uptime through most mechanics (some things like turning away earlier than needed from gaze attacks are completely fine) and playing the mechanics correctly once you learned them.
This isn't some unrealistically high expectation, that's what you need to pull your weight and not wipe the raid.

And when it comes to dungeons... nobody cares.
You'd have to play absolutely atrocious to get approached, let alone kicked. Things like single target rotation in aoe pulls as a tank, constantly letting people die from unavoidable damage as a healer or frequently standing around as a dps. As if anyone would look up your parses for a dungeon that's over in no time anyway.