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  1. #1
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,105
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Omedon View Post
    I... um... wow... Ok then.

    I'm not going to derail the topic, but my time efficiency senses are a migraine at that logic haha!
    Different people have different ideas of what's "efficient", or what they want to do with their time.

    The story is a big draw for me, and being able to replay a particular part without raising a second character all the way to that point in the game (or paying to get them there) is a huge plus.

    There are arguments for and against including rewards in NG+, and they've come down in favour of making it just for those who actually want to re-experience the story.
    (3)

  2. #2
    Player
    Omedon's Avatar
    Join Date
    Sep 2013
    Posts
    402
    Character
    Sindyr Ashreynason
    World
    Mateus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Iscah View Post
    Different people have different ideas of what's "efficient", or what they want to do with their time.

    The story is a big draw for me, and being able to replay a particular part without raising a second character all the way to that point in the game (or paying to get them there) is a huge plus.

    There are arguments for and against including rewards in NG+, and they've come down in favour of making it just for those who actually want to re-experience the story.
    To be fair, I totally get this, and I respect this perspective. It's just... hah... it's so opposite to the WoW mindset, and I don't say that to be a bad thing. The first thing asked in almost any WoW development discussion is "what are the rewards for my time spent?" It's nice to come to a place where that's not necessarily the first impulse.
    (1)

  3. #3
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,590
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Omedon View Post
    To be fair, I totally get this, and I respect this perspective. It's just... hah... it's so opposite to the WoW mindset, and I don't say that to be a bad thing. The first thing asked in almost any WoW development discussion is "what are the rewards for my time spent?" It's nice to come to a place where that's not necessarily the first impulse.
    You will see people with that mindset here as well (most of them probably do have experience in WoW). It's just not that common as in other projects.
    The game itself isn't made with rushing in mind - its weekly caps for some things such as gear from raids or tomestones is a good example of that. It literally says "stop there, breath, relax" (though a lot of people would disagree with me at this I quess).
    Actually, I would say that if person likes and prefers to play fast paced (both in story telling and gameplay) games, then FF14 isn't their choice. It is slow, and not in a bad way, because in modern world where from every corner you hear judging "every milisecond is money, you can do more, more, more, live faster, faster, faster" being able to stop at least somewhere, even if it is just a game, is important.
    (2)
    Last edited by Halivel; 12-28-2019 at 06:20 AM.