Some very sound advice. Do NOT pick up a DoH to make gil. It is an abnormal spatial tear in space time but the classes meant to create gil actually consume it like a financial blackhole.

Gathering classes pump out straight profit and only require an investment of time, which is what you're in for synth away in Uldah anyways, and can be sold to either players or NPC's quickly. You won't get as much gil compared to high level crafting BUT you can start making a return on investment within days instead of weeks and honestly it doesn't take that much money to level up. You can go from 1-50 on most classes for only about 250k which is more then obtainable between leves and selling shines you find.

Before AH crafting was still a tremendous risk and only had real payoffs for the high level players or the clever ones. If you cannot figure out how I made 2.7 mil gil selling items all below Lvl.28 in 2 days then I sure as crap ain't gunna tell you. Now that AF is a comfortable replacement for melded gear and can only be truly bested by high risk double or triple melds the economy has kinda tanked. Getting into it now is like swimming up a waterfall. Just go fool around and live cheaply. The gil will follow after you have your first 50 DoW or DoM.


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