Always cast Fire III.
That math is bad; it's missing Crits. You should have around a one in six chance to crit, which is nothing to scoff at, and those crits deal +50% damage. Also missing Direct Hits, which have around a one in four chance to happen, dealing a flat +25% damage, which stacks with crits (should they happen simultaneously).
Those chances are so high, that even with the worst luck in the world, you're dealing one or the other multiple times a fight.
It's simple maths: when you multiply a big number instead of a small one, you get an even bigger one. A crit "cold" Flare is a sad, sad thing, where a crit "hot" Flare is glorious.
Plus, Triplecast (and Manafont) exist. Why wouldn't you be using all the tools at your disposal?

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