Quote Originally Posted by Shiroe View Post
Mobility would not be worse if Tripple and procs were off the GCD..

but Blm burst would be a big (unbalancing)
Uhm?
What?
Mobility means you can keep your uptime while moving/ playing mechanics.
Uptime means keeping your GCD rolling. Running around and spamming oGCDs is not keeping your uptime, it's poor practice and always a dps loss compared to keeping your GCD rolling while weaving oGCDs.
Everyone can just run around but that's not mobility.

Mobility would definitely be A LOT worse if both instant casts were instead oGCDs.
While Triple is also a dps tool, every time you use it it still gives you the opportunity to preposition for mechanics. Same with Swift and procs.
That starts as early as during your opener: it doesn't only give you proper weaving windows for pot, Swift and Leylines (Addle/ Manaward as neccessary), it also allows you to get into perfect position for the first mechanic(s) and minimize uptime loss in your Leylines. That's part of BLM core challenge: using every mobility window you have for prepositioning yourself to minimize movement for the next mechanic because you have no "on demand" mobility you can use without dps loss.

Of the 8-9 instant casts per minute (1 from Swift, 3 from Triple, 2 from Xeno, 2-3 on average via procs) this suggestion would turn 5-6 of them into oGCDs, therefore taking away 5-6 mobility windows for prepositioning.
You can't be serious when you say mobility would not be worse.
BLM would be a clipping nightmare with much less mobilty.