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  1. #1
    Player
    Omedon's Avatar
    Join Date
    Sep 2013
    Posts
    402
    Character
    Sindyr Ashreynason
    World
    Mateus
    Main Class
    Samurai Lv 90

    Deep dungeons seem like an alt-job leveling superhighway! Are they?

    So, again, disclaimer: I'm back into the game for the first time in six years, so digesting all the amazing features of this game in 2019 is a work in progress. I'm currently leveling as a RDM and focusing that via MSQ (and only MSQ and job quests thanks to the road to 70), but I absolutely want to level a lot of jobs down the line. One of the features I can't wait to try is the deep dungeons, because if I'm understanding this right... it seems a one stop shop for rapid leveling of additional combat jobs once the world is "opened up" with one completely leveled job.

    -It's the third of only three places the armory bonus applies
    -It supplies feature-specific gear throughout, letting one level jobs without constantly buying/crafting gear
    -It's role agnostic, so queues are likely near-nonexistent (like island expeditions in WoW I'd imagine)
    -It's said to supply generous amounts of XP, and its progress within the feature can be reset.

    I guess the only question I have left (and the point of this thread) is whether resetting and re-clearing allows one to continuously get the crazy XP this feature is said to give regardless of actual class level outside the dungeon.

    Am I understanding this right? Is it really as good as it's seeming on paper?

    Thanks in advance for any and all helpful replies!
    (0)
    Last edited by Omedon; 12-23-2019 at 02:05 AM.

  2. #2
    Player
    KatieConnr's Avatar
    Join Date
    Nov 2019
    Location
    Gridania
    Posts
    140
    Character
    Kaitey Conner
    World
    Brynhildr
    Main Class
    Warrior Lv 90
    potd you reset and farm 51-60/60-70 (up to level 61)
    hoh you reset and farm 21-30 (level 61 +)

    Pretty fast, and great xp.
    (2)
    "You are just going to give me one of those stoic nods aren't you?"

    WOL = Nods

    (one of my favorite moments)

  3. #3
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    PotD (and HoH) spamming is recommended for leveling alt jobs—especially DPS, as the queues are usually shorter for them as opposed to leveling dungeons. Tanks and healers are usually recommended to do leveling dungeons because they get fast queues, and you get a sizable chunk of EXP from doing a leveling dungeon you’re in level-range of.

    For levels 1-60, it’s recommended to spam PotD 51-60. For levels 61-70, HoH 21-30. Personally, I recommend also trying to mix in daily roulettes and perhaps a few leveling dungeons, as I don’t think that PotD/HoH gives you a decent opportunity to really practice your rotation since the mobs die super fast—it really only leaves you with boss fights to practice single-target on. But it’s entirely up to the individual what they do. I go for the mixture for more practice and to break up the monotony, because it can be really boring to spam the same 10 floors over and over again.
    (7)
    Sage | Astrologian | Dancer

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    Hyomin Park#0055

  4. #4
    Player
    Omedon's Avatar
    Join Date
    Sep 2013
    Posts
    402
    Character
    Sindyr Ashreynason
    World
    Mateus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by HyoMinPark View Post
    Tanks and healers are usually recommended to do leveling dungeons
    While I realize and recognize the logic here, part of why I'm playing FFXIV (specifically as a DPS) is I'm just so burned out on tanking for groups in games that are "just known," for the crowd that expects them to be "known." I can't see me ever tanking in FFXIV, I don't "know" it like I'd be expected to as a tank, and I don't need the stress.

    Funny story: first class I intended to level through the deep dungeons was dark knight haha! Specifically because a tank isn't "needed," but I enjoy tank gameplay on my own time!
    (0)

  5. #5
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Omedon View Post
    While I realize and recognize the logic here, part of why I'm playing FFXIV (specifically as a DPS) is I'm just so burned out on tanking for groups in games that are "just known," for the crowd that expects them to be "known." I can't see me ever tanking in FFXIV, I don't "know" it like I'd be expected to as a tank, and I don't need the stress.

    Funny story: first class I intended to level through the deep dungeons was dark knight haha! Specifically because a tank isn't "needed," but I enjoy tank gameplay on my own time!
    While I understand what you’re getting at, I was merely just stating the general recommendations for leveling each role the most efficiently. Tanks and healers are generally encouraged to do leveling dungeons because of the faster queues and usually better EXP gain from dungeons; DPS are generally encouraged to use PotD/HoH because DPS queues for the leveling dungeons can be long, so it’s less efficient in terms of time spent. It’s all about making the most efficient use of your time—though I still recommend mixing both dungeons and PotD/HoH for any role to break up monotony.
    (3)
    Sage | Astrologian | Dancer

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    Hyomin Park#0055

  6. #6
    Player
    Rhais's Avatar
    Join Date
    May 2014
    Posts
    240
    Character
    Sophie Miret-njer
    World
    Faerie
    Main Class
    Black Mage Lv 85
    I've never really understood why people insist on only running 50-60 in potd and then reseting, the later floors aren't really anymore challanging or time consuming, you can still speed through them just about as fast and you get more experience for 90-100. I'd rather have a little more variety and more exp every 5 runs then just doing the same 10 floors over and over.
    (3)

  7. #7
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Rhais View Post
    I've never really understood why people insist on only running 50-60 in potd and then reseting, the later floors aren't really anymore challanging or time consuming, you can still speed through them just about as fast and you get more experience for 90-100. I'd rather have a little more variety and more exp every 5 runs then just doing the same 10 floors over and over.
    Time efficiency. Sometimes the later floors don’t pop nearly as fast as 51-60 do because less people queue for them. And they can take longer and be slightly less facerolly. They aren’t hard by any means, but 51-60 is braindead and that’s what people leveling alt jobs usually want.
    (2)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
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    Hyomin Park#0055

  8. #8
    Player
    Rhais's Avatar
    Join Date
    May 2014
    Posts
    240
    Character
    Sophie Miret-njer
    World
    Faerie
    Main Class
    Black Mage Lv 85
    Quote Originally Posted by HyoMinPark View Post
    Time efficiency. Sometimes the later floors don’t pop nearly as fast as 51-60 do because less people queue for them. And they can take longer and be slightly less facerolly. They aren’t hard by any means, but 51-60 is braindead and that’s what people leveling alt jobs usually want.
    Anything 100 and lower is braindead though, there really isn't a difference in difficulty till you get past the stuff you can queue for with a matched party. 90-100 can be ran through just as fast as 50-60. The only thing that makes it more time efficient to run 50-60 over and over is because they don't pop as fast past, but that's because everyone is running 50-60 over and over.
    (1)

  9. #9
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Rhais View Post
    Anything 100 and lower is braindead though, there really isn't a difference in difficulty till you get past the stuff you can queue for with a matched party. 90-100 can be ran through just as fast as 50-60. The only thing that makes it more time efficient to run 50-60 over and over is because they don't pop as fast past, but that's because everyone is running 50-60 over and over.
    I won’t deny that the entirety of DF PotD is relatively braindead; I was never saying it wasn’t. But 51-60 is the most braindead. If it was more efficient in terms of EXP to time spent to do 51 to 100, I’d wager more people would do it. But people opted for 51-60 because it’s the fastest to do, including the boss.
    (1)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  10. #10
    Player
    Rhais's Avatar
    Join Date
    May 2014
    Posts
    240
    Character
    Sophie Miret-njer
    World
    Faerie
    Main Class
    Black Mage Lv 85
    Quote Originally Posted by HyoMinPark View Post
    I won’t deny that the entirety of DF PotD is relatively braindead; I was never saying it wasn’t. But 51-60 is the most braindead. If it was more efficient in terms of EXP to time spent to do 51 to 100, I’d wager more people would do it. But people opted for 51-60 because it’s the fastest to do, including the boss.
    It would be more efficient in terms of exp to time spent to go through the cycle of 50-100 if the queues would pop faster because any difficulty increase present is negligable as far as how much time it will take, that's more up to rng which is present on 50-60 just as much as 90-100, and you get increased exp gained for 90-100. The only thing that makes it less efficient is everyone resetting to run 50-60 again, so takes too long to actually get into the later floors. The boss on 100 might take slightly longer to kill then the others, but that's really about the only thing that's more time consuming on the later floors, the main factors that can drag out a run are present just as much on 50-60. Party comp, weapon and armor level of party members, bad rng for floor layout, getting in a party with that one guy that wants to go to every room and open every chest, that stuff is all there on 50-60.
    (0)

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