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  1. #11
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    Quote Originally Posted by Lubu_Mykono View Post
    Warrior has axes and hammers (the Tomra axe is a hammer) = Viking
    Necromancer = closest you are gonna get is Summoner (FF11 almost got Necro, went puppetmaster instead)
    Time Mage = Astrologian
    Elementalist = Black Mage / Red Mage
    Cannoneer/ Flintlock = Machinist
    Corsair = Machinist
    Dragonkin = Dragoon
    Hunter/Ranger/Sniper= Ranger/Summoner
    Mystic Knight/Rune Fencer = Gunbreaker
    Sage = Conjurer
    Storyteller= Already have 2 classes with Books
    Animist/Morpher = probably gonna be Beastmaster


    Good luck coming up with 25-30 moves for stuff like "Arthimetic, Mascot, Psychic, Storyteller,

    Classes they have mentioned are Puppetmaster, Beastmaster and Chemist, all pretty unique.
    With all due respect, Astrologian and Time Mage and Corsair and Machinist are startlingly different things. Astrologian's scant time effects were ripped out in Shadowbringers, and Corsair - depending on which we go with, general consensus seems to love FFXI - is a melee DPS that makes use of a scattergun and has some support aspects to it. You could very much make a unique class out of it, especially with a sort of 'Roll The Bones' esque mechanic. Not to mention THE PIRATE THEME.

    Also, Dragonkin and Dragoon could be very much separated. I'd also attribute Rune Fencer/Mystic Knight more to DRK and RDM than GNB.
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    Last edited by Videra; 05-20-2020 at 08:55 AM.

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