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  1. #1
    Community Rep
    Join Date
    Apr 2011
    Posts
    509

    Changes to subtarget.

    Hey everyone!

    Based on the feedback we’ve been receiving, will be looking into the following targeting changes to subtarget:
    • Defeated opponents cannot be targeted, regardless of whether subtarget is ON or OFF.
    • Defeated party members can be targeted, even if subtarget is OFF.

    Please feel free to discuss these changes in this thread!
    (51)
    Bethany "Rukkirii" Stout - Community Team

  2. #2
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    I love the idea of defeated opponents being untargettable, that is no longer useful with siphon mp gone. As for targetting defeated party members i see it as a triviality, raise targets them just fine and i don't need to emote at dead people.
    (5)

  3. #3
    Player
    Garlen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    118
    Character
    Garlen Anthon
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Yes, these changes are much needed, I keep targeting enemies that have already been killed off.
    (5)

  4. #4
    Player
    Antanias's Avatar
    Join Date
    Mar 2011
    Posts
    2,549
    Character
    Exocryst Lebreska
    World
    Coeurl
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Garlen View Post
    Yes, these changes are much needed, I keep targeting enemies that have already been killed off.
    Agreed, now if only we can lose the ability to target things that are very far away
    (4)
    <--Giver of yarns, not the giver of darns :3
    Follow me on Twitter @Antanias_

  5. #5
    Player
    Mister-Wonderful's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    425
    Character
    Mister Wonderful
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Is there ever going to be a fix to when Subtargeting is off and you are targeted on an enemy and attempt to cure yourself? As it stands now you have to change the target back to yourself just to cure, then back to the target to resume attacking, making subtarget off more of a nuisance than anything.
    (4)

  6. #6
    Player
    SirOleas's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    709
    Character
    Oleas Aiedail
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    How about we get a fix for targeting mobs on the other side of the map when you have a group of mobs right in front of you? Seriously.
    (10)

  7. #7
    Player
    Ava's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    397
    Character
    Ava Faye
    World
    Excalibur
    Main Class
    White Mage Lv 90
    The biggest issue for me is having to change target completely when you're fighting a monster. Like, for example, if I am playing Conjurer (or WHM), and I am soloing monsters using my offensive spells, with subtarget off I can't press cure to heal myself, I have to completely switch off my target to cure.

    My proposed change would be: If you are using friendly spells (cure, buffs, cover, etc) and your primary target is either NOTHING or ENEMY and subtarget is off, you will get a subtarget cursor so you can keep your current target selected. I feel like this change was intended primarily for healers, but also for nukers, and because of this problem I cannot use it.
    (2)

  8. #8
    Player
    Mychael's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    917
    Character
    Justin Beiber
    World
    Ridill
    Main Class
    Archer Lv 1
    Quote Originally Posted by Ava View Post
    The biggest issue for me is having to change target completely when you're fighting a monster. Like, for example, if I am playing Conjurer (or WHM), and I am soloing monsters using my offensive spells, with subtarget off I can't press cure to heal myself, I have to completely switch off my target to cure.

    My proposed change would be: If you are using friendly spells (cure, buffs, cover, etc) and your primary target is either NOTHING or ENEMY and subtarget is off, you will get a subtarget cursor so you can keep your current target selected. I feel like this change was intended primarily for healers, but also for nukers, and because of this problem I cannot use it.
    Not that this is a "fix," but as a workaround, you can do it like I used to--keep offensive abilities on the action bar and put cure/cura, stoneskin, and maybe protect into <stpc> macros. ^^;
    (0)

  9. #9
    Player
    Akira_Tenshi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Akira Tenshi
    World
    Odin
    Main Class
    Weaver Lv 80
    This wouldn't solve the issue that it is difficult to heal yourself with sub targetting off.
    (1)

  10. #10
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Ava View Post
    The biggest issue for me is having to change target completely when you're fighting a monster. Like, for example, if I am playing Conjurer (or WHM), and I am soloing monsters using my offensive spells, with subtarget off I can't press cure to heal myself, I have to completely switch off my target to cure.

    My proposed change would be: If you are using friendly spells (cure, buffs, cover, etc) and your primary target is either NOTHING or ENEMY and subtarget is off, you will get a subtarget cursor so you can keep your current target selected. I feel like this change was intended primarily for healers, but also for nukers, and because of this problem I cannot use it.
    The way WoW handles this is a configuration setting you can turn on/off called auto self-cast. If you cast a beneficial spell on an invalid target (enemy or no target), it will automatically cast on yourself. I would love to see this in FFXIV.
    (2)
    Last edited by Rowyne; 03-17-2012 at 11:32 AM.

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