This just like victim blaming to me, your basically saying that you can be as unpleasant as you like to people as it's their fault they got offended just honestly is a pretty abhorrent view point. Just learn some self control and don't be a vile unpleasant personBecause as others point out, its a matter of perspective. To me, its better to err on the side of being to loose with things and letting jerks get away with being a bit jerkish than to tighten down and enforce a kind of morality code in efforts to stamp out "unwanted interactions". At the end of the day your view of what is and isnt acceptable and how to respond to it isnt universal. Im not suggesting its more right or less right, but that not everyone agrees regarding what should be acted upon by GMs. It's this difference in opinion which causes a problem, and is frankly easily solved by having more self control and responsibility to protect yourself instead of relying on GMs or societal norms to do it for you. If you think someone is a jerk, tell them off, block them and go do you.


The issue with the 'victim blaming' is that it is designed to remove agency from people broadly and treat them as children incapable of dealing with discomfort. Yes there are jerks in the world and they will say and do things at times that arent great. You can deal with it and address those issues in a way you see fit, or you can become overly upset and incapable of reacting, relying on GMs to come in an fix ti for you. Mind you, at that piont the damage is done and even with banning/addressing it, you are already 'injured'. So the GM banning someone doesnt change that discomfort you experience. Its not preventative, its reactive after the fact. Only way to make it preventative is to be draconian in how you deal with player interaction - something Im not for.
It's not abhorrent to think people are stronger than they give themselves credit for and are more or less capable to addressing most of lifes issues themselves. If were discussing targeted sustained harassment where the perp uses loop holes or work arounds to get around you dealing with them, thats another subject and in those cases things have to addressed case by case.
Beyond that, it still comes back to what defines unpleasant and vile, because again, that is subjective. As an example, if someone tells me "Hey, you should be using 'x' for 'y'" I dont take that as an affront, but there are players who do. I also know that sometimes people say things bluntly that come off as mean spirited when its simply a case of poor word choices or awkward social interactions. So instead of becoming hurt and offended I just ask for clarity and decide from there. But I digress again.
Simple. Because youre proactively dealing with a nuisance instead of insisting higher authorities deal with it for you. When you appeal to authority regarding uncomfortable interactions, they will inevitably go to the easiest option and lay down ground work to impose that easiest option. In this case, simple solution would be "Instant suspensions for any and all derogatory language." Worded broadly enough that they can will it upon any and all interactions so long as they feel it offends another sensibilities. While this would be the extreme end result, it only takes enough players to demand GMs be more proactive to move us along that line. And when it gets there in some approximation, its not gonna be good for anyone. It becomes, in the end, a war of attrition - he who reports first wins. So you keep your mouth shut or you are the one doing the reporting to get the other guy first. If you become afraid of offering advice or saying anything, youre gonna not talk. It becomes toxic for the player base broadly.This is something I do not really understand. I mean, I read the words but the intention behind is really weird. Why would I want to "tell off" bad behaviour and block them rather then getting them off the game for their misbehaviour? Why would that guy or gal run around and need to be "told off" by many, many players because nobody is taking action? Reporting in itself s NOT a bad thing.
This is a terrible lack of courage (I can't think of a less serious word). I rather hand over the case to the GMs who have the tools and and power and a different viewpoint of the whole matter than the two involved parties. Which is absolutely preferred.
If it's nothing to worry about, nothing will happen. If it's really a bad behaviour, actions are taken. Just walking off is neither a good idea in real life nor in this game.
Beyond that, no reporting isnt bad broadly. There are times and places for it. Sustained harassment, as an example, is such a reason. However, most player interactions can be resolved by the two players sorting things out themselves in some manner. Again, there are lines to be crossed, and its a matter of where we set those lines. I do not think that the bar is placed so low that minor interactions that should be shrugged off or dealt with amongst people arent happening.
Last edited by Melichoir; 12-28-2019 at 05:10 AM.


It does prevent the offender from making anyone else's playtime miserable, for the duration of the ban. Locking up a murderer in prison won't undo the murder either, but at least they won't murder anyone else.
While I would prefer people to be able to resolve things by talking, there are some out there who view their fellow players as basically bots to facilitate their dungeon runs and won't listen to reason.
You argument feels really messed up, it seems to be that it's ok to abuse people as it's good for them. That seems to be the go to for bullies these days, they harass someone and then act all shocked when called out on it and then use the to further attack the person they are harassing.The issue with the 'victim blaming' is that it is designed to remove agency from people broadly and treat them as children incapable of dealing with discomfort. Yes there are jerks in the world and they will say and do things at times that arent great. You can deal with it and address those issues in a way you see fit, or you can become overly upset and incapable of reacting, relying on GMs to come in an fix ti for you. Mind you, at that piont the damage is done and even with banning/addressing it, you are already 'injured'. So the GM banning someone doesnt change that discomfort you experience. Its not preventative, its reactive after the fact. Only way to make it preventative is to be draconian in how you deal with player interaction - something Im not for.
It's not abhorrent to think people are stronger than they give themselves credit for and are more or less capable to addressing most of lifes issues themselves. If were discussing targeted sustained harassment where the perp uses loop holes or work arounds to get around you dealing with them, thats another subject and in those cases things have to addressed case by case.
Beyond that, it still comes back to what defines unpleasant and vile, because again, that is subjective. As an example, if someone tells me "Hey, you should be using 'x' for 'y'" I dont take that as an affront, but there are players who do. I also know that sometimes people say things bluntly that come off as mean spirited when its simply a case of poor word choices or awkward social interactions. So instead of becoming hurt and offended I just ask for clarity and decide from there. But I digress again.


This is something I do not really understand. I mean, I read the words but the intention behind is really weird. Why would I want to "tell off" bad behaviour and block them rather then getting them off the game for their misbehaviour? It is not my job to parent nasty players without any force and tools in hands. Why would that guy or gal run around and need to be "told off" by many, many players meanwhile because nobody is taking action? Reporting in itself s NOT a bad thing.
This is a terrible lack of courage (I can't think of a less serious word). I rather hand over the case to the GMs who have the tools and and power and a different viewpoint of the whole matter than the two involved parties. Which is absolutely preferred.
If it's nothing to worry about, nothing will happen. If it's really a bad behaviour, actions are taken. Just walking off is neither a good idea in real life nor in this game.
That is their job, and as said, I rather have a third, neutral party judging. You want to have some sort of verbal backyard brawl like Ronnie Pickering to "fix it yourself", but I hand the case over and mind my business instead of getting into verbal fights with the perps.
Last edited by MrKusakabe; 12-28-2019 at 05:01 AM. Reason: The guy is called Ronnie instead of Ronny.


This assumption is that the person who offended or hurt you does this regularly. Yes, there are players who dehumanize their fellow players, and they are repeat offenders and the type to cross the line past basic negativity. Those players eventually do get the bans and suspensions. And to keep in line wiht your example - someone being a jerk to you is not the same as dealing with a murderer. Harsh punishments for harsh crimes is a necessity. A closer analogy to your murder example is someone whos using expletive slurs and sustained harassment of you. In that case, yes, report. But these are extremes.It does prevent the offender from making anyone else's playtime miserable, for the duration of the ban. Locking up a murderer in prison won't undo the murder either, but at least they won't murder anyone else.
While I would prefer people to be able to resolve things by talking, there are some out there who view their fellow players as basically bots to facilitate their dungeon runs and won't listen to reason.
Youre misconstruing my point. Youre assuming Im saying "Oh it's ok to get bullied cause itll toughen you up!" This isnt my point. Im not saying its ok to be 'abused', but that people should have the ability to take care of themselves to a reasonable extent when you do run into jerks. It's more to say someone tried to victimize you, you didnt let it happen. If what they say has no effect on you, or you defend yourself from their negativity and keep above it, you are far better off for it. Being able to withstand those slings and arrows and keep yourself protected is a big part of self care and reliance.You argument feels really messed up, it seems to be that it's ok to abuse people as it's good for them. That seems to be the go to for bullies these days, they harass someone and then act all shocked when called out on it and then use the to further attack the person they are harassing.
Let me put it this way. You can either try and dodge, parry, or block that punch, or you can decide to get hit square in the face, feel bad, and then try tell someone about it afterwards. It's far better for you to try and not let the attack land, then just take it and report it afterwards.
Last edited by Melichoir; 12-28-2019 at 06:05 AM.
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