Instant casts under Requiescats are brought about by a trait.


I don't misrepresent things by editing things out. That's rather dishonest.
Seems to be that the Job Guide really should specify what traits affect what abilities in the abilities' descriptions, like
BlahBlah Skill
Does Blah Blah
Lv78 Trait: Also does blah blah
Would make that way easier to understand.

Unfortunately your assumption is a bit off. SQEX explains the tooltips on the job guide as if you are Level 80. If you checked it as WHM, you may notice it says Asylum "Increases HP recovery via healing actions on party members in the designated area by 10%". This, like instant spell casts during Req on PLD, is a Lv. 78 Trait, something Asylum does not have until that point in time.



*sigh*Well, again, I've not played PLD much in group content since Stormblood and the couple roulettes I got were pre-RQ so...
*shrug*
And yes, I see plenty of PLDs casting Holy Circle. So I went to the Job Guide, and read the tooltips to make sure I'm not getting something wrong, and I see this in Requis... how do you spell that again? nngh. Requiescat:
"allows spells to be cast immediately".
I assume this means that RQ removes casting times on Spells? If so, then I should *never* see a Hard casted Holy Circle, right?
But yet I do. Frequently. And the only way I would know that a PLD casted Holy Circle is, yes, looking at the HP Meter and seeing the cast bar. Which should not happen if my assumptions about what "allows spells to be cast immediately" means are correct.
Trait: Enhanced Requiescat Lv. 78
Spells require no cast time while under the effect of Requiescat.
At 78. At 78 your spells become instant cast.
Requiescat: Deals unaspected damage with a potency of 150. Potency increases up to 550 as MP nears maximum.
Additional Effect: Increases attack magic and healing magic potency by 50% if current MP is at 80% or higher.
Duration: 12s
Until 78 YES you will see hard casted holy circles. You should see 5 of them whilst under the effect of Requiescat, which you only use when you're at 80% or more of your MP. BUT, to get the full use out of it, you use it only when you're at 100% MP.
Seriously. I do not want to believe you run into so many PLD players that are casting Holy ___ outside of Req. I know that the general playerbase is what it is however so I vaguely believe that you've ran into plenty of bad PLDs.
Again: misunderstanding on fundamental rotation and gameplay. But despite the crassness i'm using here, I only want you to improve.
"The spell is fine, just don't use it".The spell is fine as it is really. Pld's already have too many skills anyway. PLds are supposed to have healing magic so it's good thematically. It's good for solo stuff and fine as an emergency skill from time to time. Mainly what people here are trying to get others to understand is that you shouldn't expect a non-healer to heal. Lets put it another way if we're letting the healer off the hook for failing to heal properly then we sure as heck can't blame the pld or rdm for not healing. Personally for me I just don't encounter healer that fail to keep me alive. Maybe it's because I do a good job tanking but if that's the case then we're basically looking at a combination of a bad healer with a bad tank and really what do we expect at that point?
If the community doesn't use a skill/spell, it should be removed or changed. Heck I'm surprised they let us keep the Binds on Ranged when those also barely get used, and while I liked Shield bash, It also doesn't really serve a purpose. Not with Low blow being a thing. I mean there's niche cases but when the community basically says "You are bad if you use this" then why let it exist? If we're talking Thematic, shall we look over at MNK with how thematic it's Fists stances are and how beloved they are? Oh Wait, bad example. Now don't get me wrong, Thematic is a big part of a job/class(Heck I dropped MCH because we lost the gunslinger part of it's theme), but if we're arguing to keep a skill no one uses because it fits in the theme, we're not going to get anywhere. Espically with skill bloat as you mentioned with too many buttons. Just purge Clemency and Shield bash, there's 2 thematic skills that aren't really used gone.
No I'm not trying to let the healer off the hook for failing but there's any number of reasons why they can't heal at that point. I myself am a Panic Monkey of a Healer which means I tend to use my actual Cure Spells more than focusing on my OCDs. But at the same time I'm trying to get better, and appreciate anything you can do to help me. Perhaps this makes me a bad healer, but there's a reason I don't play a healer in Savage, I'm quite aware my spaztic healing nature is probably going to lead to people dying.
I don't expect PLD or RDM to heal but if you see a chance to do so, could you try to help?
Last edited by MerlinCross; 12-24-2019 at 07:35 AM.
That's literally a level 78 trait, oh my lord. You didn't even finish reading the job guide. Of course you see paladins in Holminster Switch with cast times. It's a level 71-72 dungeon.Well, again, I've not played PLD much in group content since Stormblood and the couple roulettes I got were pre-RQ so...
*shrug*
And yes, I see plenty of PLDs casting Holy Circle. So I went to the Job Guide, and read the tooltips to make sure I'm not getting something wrong, and I see this in Requis... how do you spell that again? nngh. Requiescat:
"allows spells to be cast immediately".
I assume this means that RQ removes casting times on Spells? If so, then I should *never* see a Hard casted Holy Circle, right?
But yet I do. Frequently. And the only way I would know that a PLD casted Holy Circle is, yes, looking at the HP Meter and seeing the cast bar. Which should not happen if my assumptions about what "allows spells to be cast immediately" means are correct.


The number of people replying to posts that were made quite some time ago, on the previous page without reading the latest page.
Oi.
I was focusing on reading on a couple abilities and I wrongly assumed that they would have written the abilities a bit better, or something, which I explained above an easier/better way to communicate what abilities do on the Job Guide.
But eh, whatever.
You say I "didn't even finish reading the job guide", I could say that you "didn't even finish reading the rest of the thread".



Bolded my 2 cents."The spell is fine, just don't use it".
If the community doesn't use a skill/spell, it should be removed or changed. Heck I'm surprised they let us keep the Binds on Ranged when those also barely get used, and while I liked Shield bash, It also doesn't really serve a purpose. Not with Low blow being a thing.
SCH's seldom used Selene except for Fey Wind prepull. Then they removed Selene, gave us Eos 1 and Eos 2, and took away Selene's AoE Esuna... only to implement in the current Ultimate tier a mechanic that requires 6 casts of Esuna.
Careful whatcha wish for?
No I'm not trying to let the healer off the hook for failing but there's any number of reasons why they can't heal at that point. I myself am a Panic Monkey of a Healer which means I tend to use my actual Cure Spells more than focusing on my OCDs. But at the same time I'm trying to get better, and appreciate anything you can do to help me. Perhaps this makes me a bad healer, but there's a reason I don't play a healer in Savage, I'm quite aware my spaztic healing nature is probably going to lead to people dying.
I don't expect PLD or RDM to heal but if you see a chance to do so, could you try to help?
Knowing your limits is good. Honestly it's all about stages. Practice healing dungeons. Then when you're 100% comfortable with that heal on-content extreme trials. Get better, learn your chosen healer's kit more thoroughly, and continue to develop comfort. Practice practice practice. Once you see healing EX trials is a joke, just try healing the first floor of a savage tier. Practice there, and keep learning and improving. Get more comfortable and familiar with how your kit can be utilized fully and optimally in that fight.
But yeah nah. Don't expect/anticipate/hope that a non-healer with a healing ability will ever use it. Train yourself not to rely on it. Pretend it doesn't exist. It's the only way you yourself can improve, by not having any mental / gameplay crutches to fall back on to except your own skill.
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