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  1. #11
    Player
    Ayanumi's Avatar
    Join Date
    Sep 2015
    Posts
    40
    Character
    Jaco Daify
    World
    Ultros
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by HyperiusUltima View Post
    Coming from a person who has done Savage, DNC definitely does not need an extra layer of complexity for no reason. Doing that would instead increase the gap where they reduced it; see Heavensward for example, where a good amount of jobs got complex because of buff bars and openers. Same can be said of Stormblood in some cases(Samurai, Ninja, MCH)
    Coming from a person who has done TEA, DNC in my opinion really does need an extra layer of complexity, Only time I switched DNC partners the entire fight was going into perfect alex and even then it ended up being a minimal gain. Job was super comfy to prog on because outside of a few windows the jobs so basic easy to play that you can really just ignore your rotation and focus on the mechanics playing out. Kinda a shame honestly because the jobs core rotation plays really nice and fluid in my opinion but its definetly missing something still.
    (1)

  2. #12
    Player
    Vendalwind's Avatar
    Join Date
    Jul 2019
    Posts
    340
    Character
    Vendal Solairune
    World
    Cactuar
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Ayanumi View Post
    Coming from a person who has done TEA, DNC in my opinion really does need an extra layer of complexity, Only time I switched DNC partners the entire fight was going into perfect alex and even then it ended up being a minimal gain. Job was super comfy to prog on because outside of a few windows the jobs so basic easy to play that you can really just ignore your rotation and focus on the mechanics playing out. Kinda a shame honestly because the jobs core rotation plays really nice and fluid in my opinion but its definetly missing something still.
    Hard agree. Dancer to me is the easiest class in the game to play by far. And the optimzations with holding for buff windows are also really not that tough. It needs both more difficulty and variation in its mechanics. Gotta be honest the simon says dance game is pretty boring.
    (0)

  3. #13
    Player
    MOZZYSTAR's Avatar
    Join Date
    Nov 2014
    Posts
    797
    Character
    Amon Kujaku
    World
    Zalera
    Main Class
    Lancer Lv 8
    I'm good without this idea. The point of a dance partner is not to drop them every time they hit the floor, but to work with them. Nor do they need multiple dance partners (it's not a broadway musical production) to juggle their buff around. I really don't think they should change closed position. I think it's fine as is.
    (0)
    I won't be coming back to FFXIV's forums. The forum vibe is way too venomous and brings out the worst in me. I don't like who I am on the forums, so it's best to distance myself.

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