

Even in that game, it is only the same job dueling really matters.
Not a lot of chance for a warrior to beat a Ninja or Thief or vice versa
I don't play WoW. Most games let you duel on the spot anywhere ya want.
Even if it's not, we should still have the function available like any other mmo has it. Plus the Wolevs den already exists, so they clearly know some players enjoying practicing 1on1's with each other.


well gotta find something to do during a 20min queue...
and most people I know that duel don't do it for practice, it's because there isn't a PvP dummy that hits you back or allows you to test abilities in an environment similar to hitting a player with certain cooldowns up, so sometimes it's the only way to test something or gauge any kind of data. There's practically no other reason for duelling in this game because 1v1 is complete dog.
FanGathering Mail Rail London Nov 2019 (✓)
Lavigne#0001
PvPaissa Staff - https://discord.gg/sUy86UC
Leader of Reign Community (2004-Present)
Personally, I love dueling. It's certainly not balanced in the slightest, but it can still be competitive and fun and I enjoy hosting a semi-casual dueling tournament from time to time.
That said, I'd love to see more areas you can duel in. As discussed in this thread, that does raise questions of how you can make that work. Someone already mentioned this and I agree, the simplest solution to expanding dueling options would be to simply add a dueling arena to every major city. I like the idea of having a housing item that allows you to create a small dueling arena in your home, too! Now that would be cool.
I think dueling being available everywhere all the time is the ideal, however from a technical standpoint it's probably the least realistic. It would require a lot of code and probably a lot of network resources. Not sure though and I'd love to see it implemented.


FanGathering Mail Rail London Nov 2019 (✓)
Lavigne#0001
PvPaissa Staff - https://discord.gg/sUy86UC
Leader of Reign Community (2004-Present)



I'd like a system where people can just challenge each other basically almost anywhere that is not a duty or city. The game would set the player's stats and actions to their PvP equivalents. I don't really like the idea of having duelling areas in the city states. I like the spontaneity of people walking out of a major city and just seeing people duke it out. That kind of stuff was fun in other online RPGs. I do get the technical hurdles and exploit-doctoring it would involve, though.
I mean, majority of the players I see in the wolves den are dueling so they can get a jist of how to burst efficiently or faster than the opponent. Otherwise they're working on how to kite their opponent out and when they should be doing such... Ya know, dueling. There's doubtless a few who just go in with their heads bashing each other "just cuz" but I rarely see that being the case myself.well gotta find something to do during a 20min queue...
and most people I know that duel don't do it for practice, it's because there isn't a PvP dummy that hits you back or allows you to test abilities in an environment similar to hitting a player with certain cooldowns up, so sometimes it's the only way to test something or gauge any kind of data. There's practically no other reason for duelling in this game because 1v1 is complete dog.
^ this person gets me.Personally, I love dueling. It's certainly not balanced in the slightest, but it can still be competitive and fun and I enjoy hosting a semi-casual dueling tournament from time to time.
That said, I'd love to see more areas you can duel in. As discussed in this thread, that does raise questions of how you can make that work. Someone already mentioned this and I agree, the simplest solution to expanding dueling options would be to simply add a dueling arena to every major city. I like the idea of having a housing item that allows you to create a small dueling arena in your home, too! Now that would be cool.
I think dueling being available everywhere all the time is the ideal, however from a technical standpoint it's probably the least realistic. It would require a lot of code and probably a lot of network resources. Not sure though and I'd love to see it implemented.
This one as wellI'd like a system where people can just challenge each other basically almost anywhere that is not a duty or city. The game would set the player's stats and actions to their PvP equivalents. I don't really like the idea of having duelling areas in the city states. I like the spontaneity of people walking out of a major city and just seeing people duke it out. That kind of stuff was fun in other online RPGs. I do get the technical hurdles and exploit-doctoring it would involve, though.
Last edited by Valic; 12-19-2019 at 06:49 PM.
That image is hysterical. I can see the obvious contradiction... but hear me out. There is a pretty rich skill depth to mastering 1v1 dueling and I find it extremely competitive and fun. That's knowingly accepting the reality that ultimately there is an established hierarchy of 'top tier meta' jobs that are favored to win. It's learning those jobs weaknesses and exploiting them that allows for growth and interest pvp that I find so compelling. The state of the dueling meta is probably the best its ever been... even though its in a pretty horrible place. From what I can gather if ranged got a small buff to their survivability they'd be more relevant but as of right now red mage has the most disengage, defenses and healing so they are sitting on top.
In any case I think a dueling meta could really flourish, even if the balancing was focused around the other modes. It certainly has recently so far as I can tell. Here's hoping the system gets more love!
P.S.: I'm glad you like the idea... maybe they'll implement something like it one day.


It reminds me of the boxing rings you used to be able to get in Player-owned housing back in RuneScape, that's why. Plus as a bonus it'd enable me to queue for PvP from inside my house and be able to change my bars somewhere other than the Pier.
Wouldn't bother talking to anyone in this section about class depth and counter play though. Barely anyone in this game even the FRC players have the slightest bit of concept of it and the only one who posts here that I've seen that has an idea is Crit - who ironically, started climbing ranked at a time when the game probably had the least depth possible and literally the best thing you could do was play whatever was the most monkey ape braindead full meme damage job to play for free mount and titles. It's probably because I come from WoW where people actually bother to study hard counters, whereas here they'll just play w.e is the most braindead damage because small brain competitive community and the majority of the top players would never perform well in any other MMO that has ranked arena-based PvP where you actually have to think about something 30 seconds before you do it.
Last edited by BloodRubyXII; 12-20-2019 at 11:20 PM.
FanGathering Mail Rail London Nov 2019 (✓)
Lavigne#0001
PvPaissa Staff - https://discord.gg/sUy86UC
Leader of Reign Community (2004-Present)
1v1 feels so unbalanced esp between roles idk how worthwhile it'd be.
If you could do 4v4 or 8v8 out in the open world I think that would be fun. Some of the older areas are so pretty. It would be nice to have something to do in them again. New players could see higher level versions of themselves, which might motivate them to keep playing, or possibly get them into pvp.
I think it would make some people really happy if they introduced a form of open world pvp where you use your full pve kit and gear may or may not matter again.
Feast and the other instanced areas can stay the same so they can more easily balance them.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote






