Quote Originally Posted by Enla View Post
Theo who hurt you recently?
Nobody! I'm perfectly intact, luckily!

Quote Originally Posted by SenorPatty View Post
I'd support this under the following caveats:

-First, an on/off toggle. When you turn on the toggle, you will have to confirm TWICE that you are aware that once this character dies, it's perma killed

-Second, perma death does not work in any instances, even undersized options and whatnot.

-Lastly, as an expansion to what Theo mentioned about leaderboards, it must be fully fleshed out in the form of its own content. It can have a map dedicated to see how long a character can last, maybe even do some sort of survival challenge where you can find gear and level it and the whoooole shebang.


So yeah, for once, I'm calling out your eccentric idea Theo and turning it on it's head. Either it comes truly and whole-fully fleshed out or it's just not worth anyone's time, whatsoever.

Yeah, a toggle would make sense. I'm sure the development team could flesh out the idea further and put their own twist on it all.

Quote Originally Posted by hynaku View Post
Then you can get rid of all pvp in the game because that's only way to win in it. Good luck with getting in any instances because queue times would be hours long and may never pop. Wait there is better way just delete your character and start over.
I think a decent amount of people would partake, challenge runs are fairly popular in a number of games.