Its also literally ONE unbrellaOk, so by getting 1 less dungeon, perhaps the one dungeon could be better. As I have said.
We aren't completely losing Dungeons, just getting 1 less per Major Cycle.
This doesn't answer my question. Its not wrong, but it doesn't answer anything.
The same could be said about Dungeons. XIV's dungeons apparently bore people, they are apparently only good for 1, 2 or 3 runs. So how does losing 1 dungeon effect XIV in a negative way?
What if it actually helps the game in a way? What if it improves other content, and other things can get worked on quicker?
Its literally, ONE dungeon.
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