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  1. #41
    Player
    Niyuka's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Cierre Mhakaracca
    World
    Shiva
    Main Class
    Pugilist Lv 90
    With 70+ dungeons in the game, they just need to grow some testicles and make a dozen of them actually challenging. Solves a lot of issues. Its no surprise dungeons are unpopular. They are released outdated, follow the same pattern every time, drop useless loot and need to be spammed for tomestones.
    (3)

  2. #42
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by SDaemon View Post
    *Squeals in t-Virus*

    Unlikely and would seem out of place but the thought is cool.
    *Plays the Mandraville theme song*
    (2)

  3. #43
    Player Omymy's Avatar
    Join Date
    Apr 2018
    Posts
    445
    Character
    Omy Song
    World
    Moogle
    Main Class
    Warrior Lv 100
    We have the 2B butts back so people is happy enough.

    Thats the community we deserve, haha.
    (0)

  4. #44
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by SDaemon View Post
    *Squeals in t-Virus*

    Unlikely and would seem out of place but the thought is cool.
    Nah, just have the Gentle Dead Men try to recruit them. It won't seem out of place at all.
    (5)

  5. #45
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by Omymy View Post
    We have the 2B butts back so people is happy enough.

    Thats the community we deserve, haha.
    Well, everyone deserves a happy community.
    (7)

  6. #46
    Player
    Espritduo's Avatar
    Join Date
    Oct 2013
    Posts
    975
    Character
    Esprit Libre
    World
    Mateus
    Main Class
    Dancer Lv 90
    Umbrella gonna be weapon with no materia slots for White Mage that requires 1000 perfect scores at Air Force One.
    (2)

  7. #47
    Player Omymy's Avatar
    Join Date
    Apr 2018
    Posts
    445
    Character
    Omy Song
    World
    Moogle
    Main Class
    Warrior Lv 100
    Quote Originally Posted by linay View Post
    Well, everyone deserves a happy community.
    My cat's breath smells like cat food.
    (2)

  8. #48
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Espritduo View Post
    Umbrella gonna be weapon with no materia slots for White Mage that requires 1000 perfect scores at Air Force One.
    And every healer leveled to 80, each with every previous expansion's relic completely finished and relic armor sets from Eureka (including Baldesion Arsenal upgrades to all).
    (0)

  9. #49
    Player
    goob's Avatar
    Join Date
    Dec 2013
    Posts
    80
    Character
    Goobiyadi Pepeyadi
    World
    Zodiark
    Main Class
    Fisher Lv 70
    I used to be in a raiding group in another game several years ago. We had faaaaarrr fewer dungeons (probably no more than a dozen), but we ran them repeatedly just for fun and just to help others get gear, even if the people weren't in our "FC" (different game, different terminology). Sometimes some of us would gather with people from other groups and we'd do a raid and occasionally fail in a spectacular way. Sometimes we'd enter a dungeon purposefully not having looked up the mechanics just to see what would happen. We had naked raids, drunk raids, and raids where we all played the same class. We raided for fun more than anything else.

    But the community here seems very different. I'm not near raiding level but just from reading the forums it seems most people here treat dungeons as a necessity, not something that's done for fun, and that's unfortunate. When you enter an instance with the only expectation being that you'll enjoy your time, and you don't care about rushing through or getting this or that as loot, it's much more enjoyable. As soon as there are expectations of loot or XP, an instance takes on a different meaning.
    (9)

  10. #50
    Player
    Sloprano's Avatar
    Join Date
    Oct 2014
    Posts
    282
    Character
    Quilia Labro
    World
    Cerberus
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Niyuka View Post
    With 70+ dungeons in the game, they just need to grow some testicles and make a dozen of them actually challenging. Solves a lot of issues. Its no surprise dungeons are unpopular. They are released outdated, follow the same pattern every time, drop useless loot and need to be spammed for tomestones.

    This is a point where I wonder if SE is paying any attention. Beyond a couple gates to prevent pulling, the dungeons are almost exactly the same template when it comes to dungeon population and pacing. 100% same kind of scripting.

    My beef is that playing favorite jobs in those dungeons was it's own reward by having an overabundance of skills you couldn't possibly find a use for first time inside a new place. Then every conscutive run after was the fun trying to exploit as much as possible of what you had. Now everyone has a decdicated aoe button you press until a pack is dead.

    Dungeons have been the same, jobs have regressed, classes are less than a footnote and to solve boring dungeons instead of doing the sensible things, making sure jobs are fun from moment to moment they use chainsaw to pick a flower by spending Lloyd knows how many hours on Blu skills.
    (2)

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