Quote Originally Posted by Zakon View Post
Going to throw out a civil protest about the decision to make less dungeons.

I am fully aware that a large portion of the player base doesn't enjoy them and considers them a chore, and I also admit that they aren't particularly challenging. However, I have no desire to join a static due to having been burnt out on the raiding process when I played World of Warcraft. I enjoy PUGing the trials, but once I get the weapons I want from them, I have no reason to return.

I am part of a small group of friends who play this game to chill and spend time with each other and dungeons so far have suited us perfectly. We enjoy collecting the various tomestone gear sets and it gives us something to do every night. We were friends before FFXIV and we have our own guild and house which we share. This decision will more than likely cause us to become bored and leave, as the game no longer offers any content for us.

If the developers believe that allocating resources elsewhere is best for the long-term health of the game, I would respectfully request they look into what they can do to provide more 4-man content. To my knowledge, dungeons are the only kind of content in the game for end-game which does not require at least 8 people.
I've never had the time or inclination to join, form, or participate in statics, so I'm in the same boat somewhat. Being locked out of a large swathe of content because it required statics or the like was hugely demotivating for me in other MMO's, and was often the reason I ended up disengaging until the next lot of story content dropped. The fact that FFXIV lets me, at endgame, jump in for an hour or two, fire up duty finder, and actually accomplish something is a big part of why I keep my sub active. If the static/BA approach becomes the way to progress in the game then... I guess I'll be an xpac-and-dash player once again.