hunts have always been treated as a free for all. no one is above anyone else in trying to spawn them kill them farm them etc. it should remain a mystery. sometimes chaos should reign over order.
hunts have always been treated as a free for all. no one is above anyone else in trying to spawn them kill them farm them etc. it should remain a mystery. sometimes chaos should reign over order.


What is wrong when knowing when they died? There is still the random element of WHEN it will actually spawn once it's initial window is up.
I don't understand this logic.
Merely knowing when A S rank's minimum CD would still leave the majority of a S rank's mechanics to be determined by a player, whilst respecting a player's time by deterring them from trying to spawn something completely in vain.
Stealthily killing a S rank not only does in fact give an innate advantage to the player who does so(due to all S rank cooldowns being heavily documented), but was also likely never to be intended to happen - if we go by the new system messahe for S ranks and Yoshi P's most recent live letter responses regarding hunts.
Last edited by Tranquilmelody7; 12-27-2019 at 01:10 PM.
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