A better in-game system in place is preferable to having to use multiple 3rd party applications IMHO.
A better in-game system in place is preferable to having to use multiple 3rd party applications IMHO.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
3rd party tools and the drama tied to them. The reason why I stopped hunting.
im baby
The issue is that if a hunt dies unnoticed/detected, it becomes a tedious crapshoot to spawn it again as you have no idea when it'll actually be available, which is really awful for hunts with prohibitive/RNG-heavy spawn conditions like the fishing/treasure map triggered ones.
Simply having the hunt trackers make some vague remark like "It has/hasn't been spotted recently" to indicate whether or not its spawn window is open would resolve that.
The aether hunt community's "elite" on who the LS rely on break the ToS daily and even use market board bots to provide pricing commands on their discord. They're just as bad.Naturally, not everyone that wants to participate in slaying a S rank will able to.
I merely use my right to extend a S rank spawn to as many people as possible whenever possible.
This is rather off-topic, as an in-game tracker would not infringe on my ability to do so nor would it prevent others from engaging any of my spawns whenever they wish.
That's fine.
Yoshi P stated he doesn't want to go as far as to have the game announce kill times for S ranks, and I actually agree with that sentiment.
Just let us know if a hunt has even a chance of spawning, and experienced hunters can take care of the rest.
So actually playing the game is a bad use of time?
Gotcha.
I won't work towards anything in this game and just let others work for me.
Horus legit endorses several applications that violate the TOS of this game.
.
All in all hunt train organizations are freaking mafia and cliques. They're corrupt but everyone who benefits from the trains pretend they don't know.
I quit bothering with hunts after finding out stuff. It's such a joke right now.
Last edited by ReynTime; 04-05-2021 at 02:35 PM.
reply to my own post and still say no harm in a feature like this
hype for hunts would shoot up when its released and die down couple months later like hunts usually do
Hunt ls still be a thing it would just be a QoL for hunts
Bots in general are largely to blame for this because several of the popular softwares eventually gained a built-in hunt radar function that will immediately alert every single player who is using that particular software via Discord or some other medium if a S rank is present in the same zone as them. Some of the hunt discords basically just gave in and started getting relays directly from the bots because the other option was trying to find S ranks manually when the bot users instantly know where they are, which has led to them being picked off before they could even locate them. It was especially bad pre-ShB before the S rank notifications were implemented.The aether hunt community's "elite" on who the LS rely on break the ToS daily and even use market board bots to provide pricing commands on their discord. They're just as bad.
All in all hunt train organizations are freaking mafia and cliques. They're corrupt but everyone who benefits from the trains pretend they don't know.
I quit bothering with hunts after finding out stuff. It's such a joke right now.
There basically isn't an actual "hunt" left in hunting much of the time as there's so much bot traffic in the game as a whole that any S rank spawns tend to be immediately detected by them.
I've personally distanced myself from the discords and at most get indirect relays from them, otherwise preferring to spawn/locate S ranks the intended way.
Last edited by KageTokage; 04-06-2021 at 12:35 AM.
The bots aren't doing any spawning. That still has to be done the intended way regardless.
It's the locating/relaying that the bots are affecting. To be honest, it's probably more the relaying. A lot of spawn groups already have the spawn location figured out by tracking A and B locations since last spawn. The relays still get passed into linkshells so other players get notified (linkshells are still more reliable than notifications from the Discord mobile app). The only question at that point is how many players make it before the S rank is pulled and dies.
Last edited by Jojoya; 04-06-2021 at 03:04 AM.
The bots do spawn things as side effects of their activities (The Dravanian Forelands S rank in particular can easily be spawned if there's a single bot grinding FATEs in the zone long enough), but yeah, they're mostly annoying because they often make it impossible to get relays out in a timely/organized manner that ensures the S rank stays up for a reasonable amount of time.
Bump for relevance
6.0 has already 'gone gold' in most regards, but I want to keep this bumped incase such a feature isn't added
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