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  1. #1
    Player
    Zell's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    266
    Character
    Zell Drakk
    World
    Hyperion
    Main Class
    Gladiator Lv 75

    Stat Allocation - Community Advice

    Now that we can adjust our stats based on the Hymn, I was wondering how the community has allocated their stats for the respective Classes/Jobs.

    In 1.20... we had the following:

    Strength

    Attack Power
    ... Damage dealt by puglist, gladiator, marauder, and lancer arms

    Vitality

    Damage taken
    Enhancement Magic Potency
    Maximum HP
    Damage dealt by marauder arms

    Dexterity

    Accuracy
    Block Rate
    Parry
    Damage dealt by archer arms

    Intelligence

    Attack Magic Potency
    Damage dealt by pugilist arms

    Mind

    Healing Magic Potency
    Magic Accuracy
    Damage dealt by gladiator, thaumaturge, and conjurer arms

    Piety

    Magic Evasion
    Enfeebling Magic Potency
    Maximum MP
    Damage dealt by archer, lancer, thaumaturge, and conjurer arms

    Assuming that the above still holds true.... how have you guys applied it to your classes/jobs?

    I'd be interested to know what's the best balance for a Warrior who tanks, but doesn't want to be underwhelming If he/she uses their warrior to do damage as well... What's the best Ratio of Str/Vit... are there any soft and hard caps...? Do those caps occur with item stat bonuses included or only through Stat allocation.

    If you can post how you've allocated your stats, regardless of your job(s) and why... I would greatly appreciate it. I think it's also a good resource for others.

    Thanks in advance.
    (0)
    Last edited by Zell; 03-30-2012 at 08:37 AM.