Quote Originally Posted by Soraki-Muppe View Post
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Cannot +1 like this comment enough! That is the exact kind of variety I've been pining for dungeons, AND if 1 dungeon per patch would bring us any of that I would not mind at all just getting one fun dungeon.
Exploration and hidden bosses especially are something I'd like to see, because there has been something like that in this game too. Kinda. Storytime:
- Me, as tank, and my pocket healer were running Amdapor Keep together long ago, and she decided to check out if Demon Brick chest would give us the minion. Random DPS sounds like he is about to start whining about us going off the trail. Chest gives us minion, random DPS gets it, his comment: "Oh ".
- Me, as tank, and my pocket healer, again, were running Brayflox's Longstop, and I decided to lead us to kill the Coeurl "miniboss". I just like that it gives those nice rings for low level. Random sprout seems confused about us going off the trail, but follows anyway. Chest gives us ring for the sprout's class, his comment: "Oh ".
Nothing special with those happenstances, BUT for some reason stuff like that lingers positively in my mind. Unlike any random expert roulette dungeon.
Bardam's Mettle's mechanics only 2nd boss was cool too. SE could build boss like that again. Something like Amdapor Keep HM's trashfight against the clock with 3 Demon Wall's closing on you could be also cool to see again.