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  1. #11
    Player
    Nicodemus_Mercy's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    942
    Character
    Nicodemus Mercy
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    I honestly think no more "hard" dungeons is detrimental from a cost/benefit developer perspective. The great thing about hard versions of dungeons from a development perspective is that it reuses previously made assets which saves time and money when making new content. And from a player perspective, it was nice going back to previously visited dungeons and seeing those new paths opened that were previously blocked off. I really thought that was a brilliant use of assets from a design perspective and it evoked nostalgia by giving players in-game story reasons to revisit previous locales.
    (15)
    Last edited by Nicodemus_Mercy; 12-14-2019 at 09:36 PM.
    How many men am I involved with? Well that depends... do you mean men as in males? Or just midlanders?