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  1. #1
    Player
    purgatori's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    302
    Character
    Purgatori Sakkara
    World
    Sophia
    Main Class
    Dark Knight Lv 92
    Quote Originally Posted by Nicodemus_Mercy View Post
    I honestly think no more "hard" dungeons is detrimental from a cost/benefit developer perspective. The great thing about hard versions of dungeons from a development perspective is that it reuses previously made assets which saves time and money when making new content. And from a player perspective, it was nice going back to previously visited dungeons and seeing those new paths opened that were previously blocked off. I really thought that was a brilliant use of assets from a design perspective and it evoked nostalgia by giving players in-game story reasons to revisit previous locales.
    I feel the same way. I always get excited at the prospect of revisiting an old dungeon and see how the team have innovated/expanded the concept.
    (6)

  2. #2
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    Revisiting old dungeon in a new form was always nice.
    I hope they can one day give us some of them for a new type of content serving some purposes (like new relic).
    (1)
    Quote Originally Posted by Jirah View Post
    All I want is one expansion where they reanalyze the jobs and make massive adjustments to unhomogenize them. This is Final Fantasy 14 not Club penguin I dont wish for jobs that only have 5 buttons going for them or play exactly the same as 2/3 other jobs.
    Quote Originally Posted by MitsukiKimura View Post
    This current card system needs to be unwritten, destroyed and never returned.

  3. #3
    Player
    VictorTheed's Avatar
    Join Date
    Mar 2015
    Posts
    845
    Character
    Victor Theed
    World
    Goblin
    Main Class
    Miner Lv 90
    I am not a fan of this decision.

    Dungeons are in my top 5 favorite things to do in this game, they're
    also were I go to test my skills out on a job after I get done reading tool tips, practicing rotations and watching a vid on how said job is suppose to be played, pretty much I decide if a job is for me or not after I get it to Max lvl and try it out a few times in the latest dungeon.

    Plus I get a lot of social interaction from doing them with friends and the strangers I meet in there, but most importantly dungeons are really fun content to me so id rather us not get less dungeons, keep on the same amount of give me more dungeons.
    (6)

  4. #4
    Player
    Alaina's Avatar
    Join Date
    Mar 2011
    Posts
    184
    Character
    Alaina Claire
    World
    Gilgamesh
    Main Class
    Rogue Lv 71
    Don't care as long as Amaurot is removed from the expert roulette with the next one.
    (4)

  5. #5
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Alaina View Post
    Don't care as long as Amaurot is removed from the expert roulette with the next one.
    I'd much rather run Amaurot than The Twinning for the millionth time.
    (5)

  6. #6
    Player
    Zarkovitch's Avatar
    Join Date
    Nov 2014
    Posts
    691
    Character
    Sid Zarkovitch
    World
    Siren
    Main Class
    Gladiator Lv 100
    Welp we getting Eureka 2.0 at least it something worth our grind.
    (0)

  7. #7
    Player
    RadicalPesto's Avatar
    Join Date
    Jan 2019
    Posts
    143
    Character
    Pesto Lady
    World
    Lich
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Alaina View Post
    Don't care as long as Amaurot is removed from the expert roulette with the next one.
    Amaurot takes hardly more effort than the alternatives. People who can't cope with a few dungeons being almost imperceptibly more work or slower than others is precisely why everything is so streamlined now.

    Also removing any dungeons from Expert Roulette at all is a terrible idea if they're gonna only add 1 per patch.
    (7)

  8. #8
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    As long as it benefits us all in some way I'm fine with losing a dungeon. If it doesn't, then, well...
    (2)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  9. #9
    Player
    Magnedeus's Avatar
    Join Date
    Jun 2017
    Posts
    237
    Character
    Arngrim Lightheart
    World
    Zalera
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Lily_Skye View Post
    a mythic plus dungeons system would be good
    No! Absolutely not! Mythic plus dungeons is full of toxic jerks which killed wow and made me quit the game. I assure you if they add something like this lots of people will unsubscribe including myself. And that will kill FF14.
    (1)

  10. #10
    Player
    RadicalPesto's Avatar
    Join Date
    Jan 2019
    Posts
    143
    Character
    Pesto Lady
    World
    Lich
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Magnedeus View Post
    No! Absolutely not! Mythic plus dungeons is full of toxic jerks which killed wow and made me quit the game. I assure you if they add something like this lots of people will unsubscribe including myself. And that will kill FF14.
    People say the same about Extreme and Savage and those aren't making you quit the game, are they? Extreme/Savage level dungeons also have the advantage that it's a lot more realistic to do them solely with friends, given you only need 3 buddies, as opposed to the 7 you need for Savage.
    (12)

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