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  1. #7
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    Quote Originally Posted by NealSnow View Post
    That's very true! Though in order to balance smn, if they ever did use a 3rd it should probably be a 90s cd use at maybe 10 potency if no dots are up, 20 for bio/miasma and ofc 30 for both for... hmm 30 seconds or 20.

    What'd be cool for drk is if you aren't in tank stance you get a skill that's akin to samurais uh I forget what it's called bit it increases weaponskill damage. But to make drk more like older drk' s it costs hp to use but increases next action weaponskill or ability by 10%? Since shb levels 10% is a decent amount. Can't make it as potent as Sam's but it'd be cool. Maybe it costs 8% of hp for 10%
    the skill is named Hissatsu: Kaiten and it uses the samurai gauge,i am not that familiar with tanks tbh but if there would be something like that i think it better use his gauge however i would take the maditate or the 50 gauge fill skill samurai have Ikishoten for drk.
    give him a skill that in exchange for 50% hp will fill his gauge and along side the skill that increases the next weaponskill damage that will use his gauge.

    or have a toggle stance that will drain the hp like 2-3% from drk every second but will increase his damage by 10%.
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    Last edited by CrimsonGunner; 12-14-2019 at 08:46 AM.