Page 2 of 13 FirstFirst 1 2 3 4 12 ... LastLast
Results 11 to 20 of 131

Hybrid View

  1. #1
    Player
    NessaWyvern's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,920
    Character
    Nessa Goddessly
    World
    Ravana
    Main Class
    Conjurer Lv 96
    They could do what they used to do with PvP and cycle through them. One week is lvl 50 alliance, the other lvl 60, and so on. If theres one in particular you want, you can wait for that week to be popping.
    (15)

  2. #2
    Player
    silverlunarfox's Avatar
    Join Date
    May 2015
    Location
    Shirogane
    Posts
    1,036
    Character
    Loki Lux
    World
    Lamia
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by NessaWyvern View Post
    They could do what they used to do with PvP and cycle through them. One week is lvl 50 alliance, the other lvl 60, and so on. If theres one in particular you want, you can wait for that week to be popping.
    I support this idea more.

    Also they should tweak the CT/VA series since its a faceroll
    (0)

    "Within each of us, the potential for great power waits to be released."

  3. #3
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,796
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    Who even runs them. I only raid most time 2 times a week for weekly drops and gear. Alliance raids roulette how it is now is just fine. Leave it alone and let them spend time fixing other stuff that needs it. Look what happened to frontlines when some thought 72 man only was good idea and got rid of 24 man. Because of it now when I would pvp queue times is now is 1 to 2 hours that really helped out a lot.
    (10)
    Last edited by hynaku; 12-14-2019 at 08:40 AM.

  4. #4
    Player
    E4EO's Avatar
    Join Date
    Jul 2019
    Location
    Gridania
    Posts
    306
    Character
    Samuel Wolcott
    World
    Leviathan
    Main Class
    Gunbreaker Lv 100
    Maybe make the min iLevel something around 200~ so people can still be queued for 3.0 raids?
    (0)

  5. #5
    Player
    Ursa_Vonfiebryd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    727
    Character
    Ursa Nightrain
    World
    Mateus
    Main Class
    Bard Lv 100
    Quote Originally Posted by Cyreil View Post
    I support it but I was thinking of a roulette for every alliance raid.

    A level 50 alliance roulette, a level 60, 70, and then an 80 when we get more of the Nier series introduced. The higher the level raid, the more the reward.

    A Crystal Tower roulette, Void Ark roulette, Ivalice roulette, Nier roulette.

    Of course they would come with their own ilevel requirements.

    This can even be applied to the normal raid roulette as well since the rewards for that are pretty lacking currently.
    They won't do that. Not after grouping 50/60/70 dungeons together. I was going for the easiest fix that addresses the three main concerns on Alliance Raid roulette which are: getting the CT raids all the time, naturally (RNG), getting certain lower level or easier raids due to players only unlocking certain ones, and players manipulating the roulette with ilvls.

    The ilvl sync (according to level) would actually help immensely as would mandatory unlock of the whatever your current tier is but having an extra raid roulette isn't extra time on plate but rather more options on what to do with that time. You want to level? Do MSQ Alliance. You just want tomes? Do either. You feel like doing something thats not ARR content again? Do Standard Alliance. I think the tome reward on Standard should be higher than MSQ but even if they leave them the same it'd be worth it to me.
    (0)

  6. #6
    Player
    Elladie's Avatar
    Join Date
    Oct 2012
    Location
    Limsa
    Posts
    488
    Character
    Elai Khatahdyn
    World
    Omega
    Main Class
    Scholar Lv 90
    I don't understand why people have issues with the Alliance Roulette as it is. It's a levelling/tomes tool, people run it to get XP to level or to upgrade gear. I sigh if I get Sastasha in levelling dungeon roulette, but I put up with it because it was always going to have a chance of being the one I got. Likewise if I opt to do the alliance roulette. If I want to do a specific raid, I queue for that raid. If I want to do any raid except CT, I'll queue for a bunch in one go.

    This is a ROULETTE with extra rewards to encourage you to go to help new players complete content. The more they split it into parts, especially if they increase rewards for one part over others, the less chance people have to get completion on the less popular part. You get the nice shinies to reward you for putting up with whichever option pops up.

    Yes some people are (allegedly) cheesing the system. But any changes of the kinds being suggested here would reduce the pool of available helpers for new players.

    I'm not violently anti any changes being made - I rarely do alliance roulette - but it does seem to me that these changes skew the balance in favour of the roulette runners who are already being rewarded for going and should therefore accept that they get whatever raid pops, rather than the new players it's designed to help
    (5)
    Last edited by Elladie; 12-14-2019 at 07:17 PM.

  7. #7
    Player
    purgatori's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    302
    Character
    Purgatori Sakkara
    World
    Sophia
    Main Class
    Dark Knight Lv 92
    Quote Originally Posted by Elladie View Post
    I don't understand why people have issues with the Alliance Roulette as it is. It's a levelling/tomes tool, people run it to get XP to level or to upgrade gear. I sigh if I get Sastasha in levelling dungeon roulette, but I put up with it because it was always going to have a chance of being the one I got. Likewise if I opt to do the alliance roulette. If I want to do a specific raid, I queue for that raid. If I want to do any raid except CT, I'll queue for a bunch in one go.

    This is a ROULETTE with extra rewards to encourage you to go to help new players complete content. The more they split it into parts, especially if they increase rewards for one part over others, the less chance people have to get completion on the less popular part. You get the nice shinies to reward you for putting up with whichever option pops up.

    Yes some people are (allegedly) cheesing the system. But any changes of the kinds being suggested here would reduce the pool of available helpers for new players.

    I'm not violently anti any changes being made - I rarely do alliance roulette - but it does seem to me that these changes skew the balance in favour of the roulette runners who are already being rewarded for going and should therefore accept that they get whatever raid pops, rather than the new players it's designed to help
    I have no problem with helping new players out, in fact I like going back to old dungeons and doing exactly that. But I'd like to help them through their first time through Void Ark and Ivalice as well, not just CT every. single. time. And that's why it's really not comparable to, say, the levelling roulette, because while you might get a dungeon you don't like there, you are virtually guaranteed to get CT every time in the Alliance roulette—in fact, I would question the term 'Alliance roulette' being applicable in the first place, since it is really a CT roulette, and a CT roulette alone.

    Also why is this 'help' being doled out for the CT alone? I have still yet to complete all of the Coils, and the Normal Raid roulette dumps you in Alexander every time instead of helping out new players with the first Normal raid series in the game. The system feels broken.
    (7)

  8. #8
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Elladie View Post
    I don't understand why people have issues with the Alliance Roulette as it is. It's a levelling/tomes tool, people run it to get XP to level or to upgrade gear. I sigh if I get Sastasha in levelling dungeon roulette, but I put up with it because it was always going to have a chance of being the one I got. Likewise if I opt to do the alliance roulette. If I want to do a specific raid, I queue for that raid. If I want to do any raid except CT, I'll queue for a bunch in one go.
    What would be your thoughts about the leveling roulette if you always got Sastasha, Tam Tara, or Copperbell Mines? Because that is what the playerbase is currently dealing with when it comes to Alliance Raid roulette. Even if a player could cheese the leveling roulette so this happens, they don't because getting through the beginner dungeons really isn't any shorter or less cumbersome than the recent ones. However because over half of your toolkit will be pruned, the boredom in those 15 minutes make the run seem like 45 minutes.

    This is an exploit. An exploit in the realm of mmos means that players are reaping a benefit that was not intended for them to have. One could argue with that statement by saying that participants in the roulette are already entitled to the rewards. However, the roulette rewards are based on several factors that include all the instances that are in the roulette. That entitlement goes away when you cheat the system and other players out of 66% of the possible instances to get in the roulette.

    All it takes is one player to boot. So one selfish player can potentially cheat 23 others out of more engaging gameplay that doesn't make alliance raids a snorefest. One player alone should not have that kind of power. Believe it or not, there are plenty of players who would gladly take a 45 minute Orbonne run to a 15 minute CT raid simply because it's more fun and requires attentiveness.

    This is a ROULETTE with extra rewards to encourage you to go to help new players complete content.
    If you need to complete any alliance raid outside of CT or Copied Factory, I hope you packed a lunch; you're going to need it. You can expect a queue time of well over an hour regardless of role. I think I've only got Orbonne once in roulette since ShB release. It has got to be an absolute nightmare for players to clear the HW and now the SB alliance raids. I've even seen some desperate attempts in party finder.

    Yes some people are (allegedly) cheesing the system. But any changes of the kinds being suggested here would reduce the pool of available helpers for new players.
    There is no "allegedly". Players ARE cheating the system. The reduction to players willing to help new players is moot because those nice and helpful players are also at the mercy of the roulette, and whichever d-bag decides to reduce their ilv.
    (7)
    Last edited by Gemina; 12-15-2019 at 03:32 AM.

  9. #9
    Player
    DynnDiablos's Avatar
    Join Date
    Mar 2019
    Posts
    1,156
    Character
    Shai Rae
    World
    Seraph
    Main Class
    Dancer Lv 100
    All I know is if I get any of the Stormblood raids I am out. I have no interest in spending 90 minutes in Orbonne dying.
    (2)
    "The worst foe lies within the self."

  10. #10
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by DynnDiablos View Post
    All I know is if I get any of the Stormblood raids I am out. I have no interest in spending 90 minutes in Orbonne dying.
    Honestly, it's...really not that bad. I've gotten it quite a few times lately, and very rarely have I seen a wipe. Plenty of death at points though, sure. None have taken 90 minutes regardless or even close to that. It's a roulette. I would suggest not queueing if you're not prepared to deal with what it gives you.
    (7)
    Last edited by Vahlnir; 12-18-2019 at 03:55 AM.

Page 2 of 13 FirstFirst 1 2 3 4 12 ... LastLast