Quote Originally Posted by Aldwin View Post
I still don't see people considering what the market wards would be like if more than the mere few hundred at most people were playing on your server. If this game was poplular, which is the goal of course, how would it look zoning into the battlecraft wards with 10,000 retainers in that tiny zone, waiting for the marked retainer to actually show up on your screen, and then trying to target him among the 10,000 surrounding him. I don't believe the market system could, or was ever designed, to support a large playerbase.
You have a very good point there. And since the Wards are already mimicking AH functionality, I think the next step is to eliminate Retainers, being a relic of the original, dead Wards concept, and reserve them for banking/mule purposes. I just don't quite understand this burning desire to keep Retainers as the means of buying/selling when everything else has gone AH-style, and they do nothing but add extra work to the process.