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  1. #61
    Player
    Kam's Avatar
    Join Date
    Mar 2011
    Posts
    429
    Character
    Kamara Barrett
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by NoMX View Post
    Time? They're all instant casts... and most of them arent even affected by affinity strength wise, affinity only affects the duration and cooldown of most of those abilities, not the strength of them. They're also all pretty low-rank abilities. Any tank should have them all... Well, chainspell isnt necessary.
    yes and now your getting techincal lol.

    The limitations on this poorly implimented battle system are set in place and we all know them. Tell me what r50 in everything and affintiy with all classes achieves? This all ties into the games whole direction, and not just the simple removal or adjustment to the stanima bar lol :/
    (0)

  2. #62
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    Quote Originally Posted by NoMX View Post
    If you seriously think that, then I sure hope you're not a Gladiator.

    Raging Strike, Ferocity, and Hawk's Eye are three of the best hate holding tools in the whole game. Any good gladiator uses them. They use 0 stamina, pull a truckload of agro, and have relatively low cooldowns.
    Thats great dude... did you read what I had said?

    we need you to pull hate on that ADD with provoke!!!

    You cant pull hate on an add with buffs unless it has been touched. They pulled that concept from 11.
    (0)

  3. #63
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by NoMX View Post
    If you seriously think that, then I sure hope you're not a Gladiator.

    Raging Strike, Ferocity, and Hawk's Eye are three of the best hate holding tools in the whole game. Any good gladiator uses them. They use 0 stamina, pull a truckload of agro, and have relatively low cooldowns.
    Indeed, but you know they are fixing the hate mechanics, do you really think abilities such as this will stay with such a high enm generation , even over voke and such?As far as i know we are speaking about fixing the current system , not looking over flaws such as this for the sake of a stamina bar.

    Right now any self buff give a huge increase to spyke enmity, ever seen a thm/con do all the buffs in succesion for1 huge nuke ? thats imposible to gauge agro right there(before the nuke lands,the nuke itself , adds a very small ammount of hate, as my mages buff before i engage for this reason, and nuke right after i engage ). the thin is raging strike give more hate than 1k damage.Now that is serious broken mechanics.So lets assume this extra "hate tools " wont be over powered(couse they are right now) once the hate mechanics is fixed.
    ok now for real goodnight.
    (0)
    Last edited by Zkieve; 03-22-2011 at 01:16 PM.

  4. #64
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    I'm not a big fan of stamina, especially when some attacks are basically worthless because of their high stamina cost and no redeeming features (I'M LOOKING AT YOU ONION CUT)
    (0)

  5. #65
    Player
    Kam's Avatar
    Join Date
    Mar 2011
    Posts
    429
    Character
    Kamara Barrett
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by NoMX View Post
    Time? They're all instant casts...
    and you misunderstood. i meant, that it takes TIME to gain the affinties within each class, ie, it takes time to gather the guild marks for the affinity... to get the FULL ability and timer to kick-in... sorry, i thought it was implied.

    not that im an expert on this lack-luster battle system lol.
    (0)
    Last edited by Kam; 03-22-2011 at 01:20 PM.

  6. #66
    Player
    NoMX's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    66
    Character
    Mina Nkosi
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zkieve View Post
    Indeed, but you know they are fixing the hate mechanics, do you really think abilities such as this will stay with such a high enm generation , even over voke and such?As far as i know we are speaking about fixing the current system , not looking over flaws such as this for the sake of a stamina bar.

    Right now any self buff give a huge increase to spyke enmity, ever seen a thm/con do all the buffs in succesion for1 huge nuke ? thats imposible to gauge agro right there(before the nuke lands,the nuke itself , adds a very small ammount of hate, as my mages buff before i engage for this reason, and nuke right after i engage ). the thin is raging strike give more hate than 1k damage.Now that is serious broken mechanics.So lets assume this extra "hate tools " wont be over powered(couse they are right now) once the hate mechanics is fixed.
    ok now for real goodnight.
    Hate to break it to you but all these buffs were huge agro spikes before the last enmity update, and they still are today.

    And Spuffin, i assumed you meant NM adds. You can gain hate on any red mob regardless of whether or not you touched it by using a self buff skill like raging strike. I forgot that you hadn't killed any NM's yet, but you'll understand it better when the time comes. Besides... THM's are actually faster at killing random agro mobs than a glad is... All they gotta do is throw up barbs, take those 400-500 damage hits, cure them up, and the mob dies before barbs wear off. That's what we did to kill the diremites in copperbell minds when i used to grind the doblyns there... We just let the thm's tank them, since they killed them faster that way. Barbs only lasts 8 seconds on a DOW class w/o affinity.
    (0)

  7. #67
    Player
    Kam's Avatar
    Join Date
    Mar 2011
    Posts
    429
    Character
    Kamara Barrett
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by NoMX View Post
    Hate to break it to you but all these buffs were huge agro spikes before the last enmity update, and they still are today.

    And Spuffin, i assumed you meant NM adds. You can gain hate on any red mob regardless of whether or not you touched it by using a self buff skill like raging strike. I forgot that you hadn't killed any NM's yet, but you'll understand it better when the time comes. Besides... THM's are actually faster at killing random agro mobs than a glad is... All they gotta do is throw up barbs, take those 400-500 damage hits, cure them up, and the mob dies before barbs wear off. That's what we did to kill the diremites in copperbell minds when i used to grind the doblyns there... We just let the thm's tank them, since they killed them faster that way. Barbs only lasts 8 seconds on a DOW class w/o affinity.
    hence the need for adjustment while you act proud of your acheivement in a broken system...err... yea...
    (0)

  8. #68
    Player
    Kam's Avatar
    Join Date
    Mar 2011
    Posts
    429
    Character
    Kamara Barrett
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Kam View Post
    hence the need for adjustment while you act proud of your acheivement in a broken system...err... yea...
    edit*
    tbh you remind me of the issue in FPS atm lol. whats easy, and whats not. goddamn the WOW generation.
    (0)

  9. #69
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Spuffin View Post
    A. Remove the stamina bar.

    B. We already have Cool Down limitations as well as TP/MP limitations.

    C. If the stamina is removed, Impliment the Auto-Attack Feature.

    D. Doing this will also allow Dual Wield and double/tripple attacking

    E. If the Auto-Attack Feature is implemented then there will be a need for Weapon Delay and Haste equipment. This will further define and purpose weapons/classes within the game.

    IE. A crafted bow offers 320 Delay but high damage with hard obtainable mats and a low success rate. A weapon dropped off a World Spawn NM that takes strategy and many minutes of combat offers 280 Delay and average damage.

    Instead of just making each weapon that is higher Tier than the other has just a little bit more damage and nothing else/special to it.
    I disagree with pretty much everything in this post. If I want to play with WoW's combat system I'll go play WoW, not FF.
    (0)

  10. #70
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by NoMX View Post
    Hate to break it to you but all these buffs were huge agro spikes before the last enmity update, and they still are today.
    I must have missed that update saying hate mechanics are fixed and working correctly.

    Quote Originally Posted by Dreamer View Post
    If I want to play with WoW's combat system I'll go play WoW, not FF.
    What does wow have to do with removing stamina ? i dont think removing /fixing how stamina currently works = WoW gameplay, or FFXI game play.
    (0)

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