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  1. #51
    Player
    Kam's Avatar
    Join Date
    Mar 2011
    Posts
    429
    Character
    Kamara Barrett
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    well zkieve, the hate system is so poor at the moment there is no reason to call anyone on negative game-play... its just a under-developed system that everyone is learning. and as for NoMX, thanks for enlightening meh on the current stanima system, i've been totally underwhelmed by it so far, ive just payed attention to the simple things, and as ive only ranked archer to 45, ive not had to deal with any of those issues unlike mages and tanks it seems.. :/

    if anything, it sounds like archer is the most balanced class for the current battle system as far as "timing" and "involvement" is concerned.
    (0)
    Last edited by Kam; 03-22-2011 at 01:00 PM.

  2. #52
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by Kam View Post
    well zkieve, the hate system is so poor at the moment there is no reason to call anyone on negative game-play... its just a under-developed system that everyone is learning. and as for NoMX, thanks for enlightening meh on the current stanima system, i've been totally underwhelmed by it so far, ive just payed attention to the simple things, and ranker archer to 45, ive not had to deal with any of those issues unlike mages and tanks :/
    tanks have it really bad , everything but phalanx cost half the stamina bar.While i LOVE guard mechanics.it eats stamina to much.
    edit , anyways , way past my bed time . thanks for the good read people.
    (0)
    Last edited by Zkieve; 03-22-2011 at 12:59 PM.

  3. #53
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    Quote Originally Posted by NoMX View Post
    You're a dense one aren't you? Since you can use any classes skills and there is such a huge variety, stamina is the only REAL limiter. TP and MP come so easily.. they dont limit ANYTHING, in all honesty. I've said this many times but let me break it down to a level even you should be able to understand, little one

    Abilities are good!
    They are so good that people want to spam the heck out of them!
    Without Stamina, you have access to every single jobs abilities in an instant.
    You can taunt, then provoke, then wardrum, then warmonger, then sling off aegis boon, throw in an emulate and a chainspell, launch off a random spell instantly, throw up rampart, still precision, cover, sentinel, punishing barbs, blood bath, disorient, and then chain off a couple of attacks and a weapon skill... and guess what... since theres no stamina to slow it down, you did all of this in 5 seconds.

    Now you kids have fun, my shows about to come on.
    Which is why they are revamping the battle system and armory system. There is a High chance that stamina will be no more and ability sharing as it is now is going to be EXTREMELY limited in terms of FF11's sub jobs. Especially when they said "We are thinking of adding auto attack" If they said that and only that in terms of auto attack then it's more than likely going to be there.
    (0)
    Last edited by Spuffin; 03-22-2011 at 12:59 PM.

  4. #54
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    Quote Originally Posted by Zkieve View Post
    tanks have it really bad , everything but phalanx cost half the stamina bar.While i LOVE guard mechanics.it eats stamina to much.
    edit , anyways , way past my bed time . thanks for the good read people.
    Once again... Cumbersome and inconvenient. Stamina limits the players skill.

    FF11's battle system is the same as WoW or Aion. The ability to use ANY ability at will with the limit of cooldowns. All FF14 did was add a stamina bar ontop of that to limit how many abilities a player can use per min.

    Current MMOs have auto attacking + ability spamming working at the same time. This creates fast and player friendly game play.

    FF14 decided to be different and add this excuse of a stamina system.

    Removing the stamina system and adding auto attack and possibly keeping the armory system allowing us to spam any and all abilities would only resort in them increasing the mobs HP pool...
    (0)
    Last edited by Spuffin; 03-22-2011 at 01:04 PM.

  5. #55
    Player
    NoMX's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    66
    Character
    Mina Nkosi
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Spuffin View Post
    Lol I hear you...

    Mage getting eatin: "QUICK GLADIATOR we need you to pull hate on that add with provoke!!!"

    Gladiator: "I cant!!! My provoke is already cooled down but I have to wait for my stamina give me a couple seconds!"
    Wow, some fail glad! Shouldn't have lost hate in the first place... And if he did, he shoulda used raging strike, ferocity, and hawk's eye to get agro back without using stamina.
    (0)

  6. #56
    Player
    Kam's Avatar
    Join Date
    Mar 2011
    Posts
    429
    Character
    Kamara Barrett
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by NoMX View Post
    You're a dense one aren't you? Since you can use any classes skills and there is such a huge variety, stamina is the only REAL limiter. TP and MP come so easily.. they dont limit ANYTHING, in all honesty. I've said this many times but let me break it down to a level even you should be able to understand, little one

    Abilities are good!
    They are so good that people want to spam the heck out of them!
    Without Stamina, you have access to every single jobs abilities in an instant.
    You can taunt, then provoke, then wardrum, then warmonger, then sling off aegis boon, throw in an emulate and a chainspell, launch off a random spell instantly, throw up rampart, still precision, cover, sentinel, punishing barbs, blood bath, disorient, and then chain off a couple of attacks and a weapon skill... and guess what... since theres no stamina to slow it down, you did all of this in 5 seconds.

    Now you kids have fun, my shows about to come on.
    @ NoMX... like i mentioned earlier, in a post you ignored due to your little drama war... that takes time due to affinity with all the right classes... limitations.. eh?
    (0)

  7. #57
    Player
    NoMX's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    66
    Character
    Mina Nkosi
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kam View Post
    @ NoMX... like i mentioned earlier, in a post you ignored due to your little drama war... that takes time due to affinity with all the right classes... limitations.. eh?
    Time? They're all instant casts... and most of them arent even affected by affinity strength wise, affinity only affects the duration and cooldown of most of those abilities, not the strength of them. They're also all pretty low-rank abilities. Any tank should have them all... Well, chainspell isnt necessary.
    (0)

  8. #58
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    Quote Originally Posted by NoMX View Post
    Wow, some fail glad! Shouldn't have lost hate in the first place... And if he did, he shoulda used raging strike, ferocity, and hawk's eye to get agro back without using stamina.
    Now your'e just being silly.

    A. you cant pull hate on a mob that has been agroed.

    B. you would have to use a taunt.

    C. that is why I made the dialogge so it was easy to understand the issue at hand
    (0)

  9. #59
    Player
    NoMX's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    66
    Character
    Mina Nkosi
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Spuffin View Post
    Now your'e just being silly.
    If you seriously think that, then I sure hope you're not a Gladiator.

    Raging Strike, Ferocity, and Hawk's Eye are three of the best hate holding tools in the whole game. Any good gladiator uses them. They use 0 stamina, pull a truckload of agro, and have relatively low cooldowns.
    (0)

  10. #60
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    Quote Originally Posted by NoMX View Post
    Time? They're all instant casts... and most of them arent even affected by affinity strength wise, affinity only affects the duration and cooldown of most of those abilities, not the strength of them. They're also all pretty low-rank abilities. Any tank should have them all... Well, chainspell isnt necessary.
    DUde, youre still avoiding the fact that the post you made on the last page was utter nonsense and was completely misleading. That's what Kam is trying to tell you, buddy
    (0)

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