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  1. #1
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    Quote Originally Posted by Zkieve View Post
    my life as a gladiator,
    Heavy stab,
    provoke,
    Guard,
    wait for stamina.
    defensive move,
    phalanx,
    heavy stab,
    wait for stamina,
    no stamina moves for hate,
    weapon skill,
    guard again, wait for stamina,
    phalanx.
    defensive move or voke.
    wait for stamina.
    (more or less)
    or ,
    x.x..x.....x............x..........x........x...x...x.............x...........x..........x [...= moving my cursor(or waiting for stamina to go over half it to have enough to toss a voke on a surprise agro/link) over to the next skill while waiting for stamina]

    Dont get me wrong i gotten used to it, but personally i think its not engaging enough.if you get surprised,hell how many times i have been left there watching the mob attack a mage and just stand there looking at it because i did not had stamina.I have to keep stamina above half to be able to react fast enough with surprises.In before you say you are a bad tank, no surprises happens, surprises are fun.
    Also no1 is moaning ,we are having a discussion as to what changes could improve the system .
    The current system is terrible , if you have alternatives , ill be happy to hear it.
    Lol I hear you...

    Mage getting eatin: "QUICK GLADIATOR we need you to pull hate on that add with provoke!!!"

    Gladiator: "I cant!!! My provoke is already cooled down but I have to wait for my stamina give me a couple seconds!"
    (0)

  2. #2
    Player
    NoMX's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    66
    Character
    Mina Nkosi
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Spuffin View Post
    Lol I hear you...

    Mage getting eatin: "QUICK GLADIATOR we need you to pull hate on that add with provoke!!!"

    Gladiator: "I cant!!! My provoke is already cooled down but I have to wait for my stamina give me a couple seconds!"
    Wow, some fail glad! Shouldn't have lost hate in the first place... And if he did, he shoulda used raging strike, ferocity, and hawk's eye to get agro back without using stamina.
    (0)

  3. #3
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    Quote Originally Posted by NoMX View Post
    Wow, some fail glad! Shouldn't have lost hate in the first place... And if he did, he shoulda used raging strike, ferocity, and hawk's eye to get agro back without using stamina.
    Now your'e just being silly.

    A. you cant pull hate on a mob that has been agroed.

    B. you would have to use a taunt.

    C. that is why I made the dialogge so it was easy to understand the issue at hand
    (0)

  4. #4
    Player
    NoMX's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    66
    Character
    Mina Nkosi
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Spuffin View Post
    Now your'e just being silly.
    If you seriously think that, then I sure hope you're not a Gladiator.

    Raging Strike, Ferocity, and Hawk's Eye are three of the best hate holding tools in the whole game. Any good gladiator uses them. They use 0 stamina, pull a truckload of agro, and have relatively low cooldowns.
    (0)

  5. #5
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    Quote Originally Posted by NoMX View Post
    If you seriously think that, then I sure hope you're not a Gladiator.

    Raging Strike, Ferocity, and Hawk's Eye are three of the best hate holding tools in the whole game. Any good gladiator uses them. They use 0 stamina, pull a truckload of agro, and have relatively low cooldowns.
    Thats great dude... did you read what I had said?

    we need you to pull hate on that ADD with provoke!!!

    You cant pull hate on an add with buffs unless it has been touched. They pulled that concept from 11.
    (0)

  6. #6
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by NoMX View Post
    If you seriously think that, then I sure hope you're not a Gladiator.

    Raging Strike, Ferocity, and Hawk's Eye are three of the best hate holding tools in the whole game. Any good gladiator uses them. They use 0 stamina, pull a truckload of agro, and have relatively low cooldowns.
    Indeed, but you know they are fixing the hate mechanics, do you really think abilities such as this will stay with such a high enm generation , even over voke and such?As far as i know we are speaking about fixing the current system , not looking over flaws such as this for the sake of a stamina bar.

    Right now any self buff give a huge increase to spyke enmity, ever seen a thm/con do all the buffs in succesion for1 huge nuke ? thats imposible to gauge agro right there(before the nuke lands,the nuke itself , adds a very small ammount of hate, as my mages buff before i engage for this reason, and nuke right after i engage ). the thin is raging strike give more hate than 1k damage.Now that is serious broken mechanics.So lets assume this extra "hate tools " wont be over powered(couse they are right now) once the hate mechanics is fixed.
    ok now for real goodnight.
    (0)
    Last edited by Zkieve; 03-22-2011 at 01:16 PM.

  7. #7
    Player
    NoMX's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    66
    Character
    Mina Nkosi
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zkieve View Post
    Indeed, but you know they are fixing the hate mechanics, do you really think abilities such as this will stay with such a high enm generation , even over voke and such?As far as i know we are speaking about fixing the current system , not looking over flaws such as this for the sake of a stamina bar.

    Right now any self buff give a huge increase to spyke enmity, ever seen a thm/con do all the buffs in succesion for1 huge nuke ? thats imposible to gauge agro right there(before the nuke lands,the nuke itself , adds a very small ammount of hate, as my mages buff before i engage for this reason, and nuke right after i engage ). the thin is raging strike give more hate than 1k damage.Now that is serious broken mechanics.So lets assume this extra "hate tools " wont be over powered(couse they are right now) once the hate mechanics is fixed.
    ok now for real goodnight.
    Hate to break it to you but all these buffs were huge agro spikes before the last enmity update, and they still are today.

    And Spuffin, i assumed you meant NM adds. You can gain hate on any red mob regardless of whether or not you touched it by using a self buff skill like raging strike. I forgot that you hadn't killed any NM's yet, but you'll understand it better when the time comes. Besides... THM's are actually faster at killing random agro mobs than a glad is... All they gotta do is throw up barbs, take those 400-500 damage hits, cure them up, and the mob dies before barbs wear off. That's what we did to kill the diremites in copperbell minds when i used to grind the doblyns there... We just let the thm's tank them, since they killed them faster that way. Barbs only lasts 8 seconds on a DOW class w/o affinity.
    (0)

  8. #8
    Player
    Kam's Avatar
    Join Date
    Mar 2011
    Posts
    429
    Character
    Kamara Barrett
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by NoMX View Post
    Hate to break it to you but all these buffs were huge agro spikes before the last enmity update, and they still are today.

    And Spuffin, i assumed you meant NM adds. You can gain hate on any red mob regardless of whether or not you touched it by using a self buff skill like raging strike. I forgot that you hadn't killed any NM's yet, but you'll understand it better when the time comes. Besides... THM's are actually faster at killing random agro mobs than a glad is... All they gotta do is throw up barbs, take those 400-500 damage hits, cure them up, and the mob dies before barbs wear off. That's what we did to kill the diremites in copperbell minds when i used to grind the doblyns there... We just let the thm's tank them, since they killed them faster that way. Barbs only lasts 8 seconds on a DOW class w/o affinity.
    hence the need for adjustment while you act proud of your acheivement in a broken system...err... yea...
    (0)

  9. #9
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by NoMX View Post
    Hate to break it to you but all these buffs were huge agro spikes before the last enmity update, and they still are today.
    I must have missed that update saying hate mechanics are fixed and working correctly.

    Quote Originally Posted by Dreamer View Post
    If I want to play with WoW's combat system I'll go play WoW, not FF.
    What does wow have to do with removing stamina ? i dont think removing /fixing how stamina currently works = WoW gameplay, or FFXI game play.
    (0)