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  1. #1
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    Quote Originally Posted by NoMX View Post
    There are skills out that go all the way to 99 in the dats currently. Example:
    http://ffxiv.yg.com/skill/blood-rite-iii?id=28464

    And yea... Even RDM fell victim to mindless repetition in party-play on 11. Cure... Cure... Debuff... Haste... Refresh.. Cure some more. Every MMO out there is all about spamming a few choice abilities/spells. It sucks, but it's true. I played every job except lolpup, so I'm not talking from an unexperienced point of view here. The battle mechanics on 11 encouraged the same simple rotations you see on games like WoW. You use the same abilities repeatedly until the boss dies.
    And NO game will be any different. You just cant change the fact that you will be spamming abilites lol... I simply cant think of a way.

    Same shit as:
    (log in) (make party) (grind) (disband) (log off)
    Get up clean yourself, go to work, dread work, go home, go to bed
    (0)
    Last edited by Spuffin; 03-22-2011 at 11:59 AM.

  2. #2
    Player
    Kam's Avatar
    Join Date
    Mar 2011
    Posts
    429
    Character
    Kamara Barrett
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Spuffin View Post
    And NO game will be any different.
    And my point about XI's battle system was that nothing was ever handed to you. People learnt, developed and evolved within that system, and thats what kept it interesting.

    Hell, I remember the rise of war/nin back in 05' lol. This game needs stuff like that

    Currently we know all there is about the classes and how to work them "rank every think to 50, get affinity for everything".. is the current prevailing idea...
    (0)
    Last edited by Kam; 03-22-2011 at 12:01 PM.

  3. #3
    Player
    Kam's Avatar
    Join Date
    Mar 2011
    Posts
    429
    Character
    Kamara Barrett
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Kam View Post
    And my point about XI's battle system was that nothing was ever handed to you. People learnt, developed and evolved within that system, and thats what kept it interesting.

    Hell, I remember the rise of war/nin back in 05' lol. This game needs stuff like that

    Currently we know all there is about the classes and how to work them "rank everything to 50, get affinity for everything".. is the current prevailing idea...
    dont go off into yo' hate war... ready what i typed D:
    (0)