Quote Originally Posted by NoMX View Post
Stamina is the entire backbone of the FF14 battle system. Without it the whole thing falls to pieces, as it was the mechanic the whole system was built around. If they add auto attack and remove stamina its a 100% guarantee that all our skills and ws's will be on a much higher cooldown timer, and you'll all be whining about it down the road.
not necessarily.i read your post on the other thread , and the only thin i agree on is on being able to do a burst attack (3-4hits back to back).The rest i dont think is necessarily true.

In FFXIV we wait on stamina/tp/cooldowns, in FFXI we wait on TP/cooldown,for me the choice is simple.
Rotations and cookie cutters builds are in fact, present right now in ffxiv,so im not sure what does it have to do with anythin bout stamina.

Anyways , my point was not auto attack vs stamina, although the thread it did went into that direction.My whole point is as it stands now. stamina does takes away a lot of fun from battle.Its needs to be reworked or removed.Like i said on OP , is a CONSTANT battle against stamina , and not with the enemy . that is something i can live without.

The battle system right now in ffxiv is boring and generic , for many reasons.if stamina is indeed the backbone of it, im pretty sure is the best place to start , to change this.
I know a lot of people enjoy it as it is now, the problem is a huge majority dont.Cant please them all.
Of course this is all my opinion .