Go to a marketboard.
My retainers bring back sky pirate crap all the time.
Not to mention now there is the level 1 replica stuff.
Were we born to fight and die? Sacrificed for one huge lie?
Are we heroes keeping peace?
Or are we weapons?
Pointed at the enemy so someone else can claim a victory?
Hoping the Devs will either address or fix this thing. All throughout SB and SHB I'm still getting nothing about LOTA (with the occasional Syrcus Tower) all day every day and it's the most tiring thing ;X
Community Rep able to comment on this I hope?
For what it's worth, Ivalice will pop up a bit more often now, since it's required to unlock the relic questline and by consequence, the new EX trial. It's probably done as a band-aid solution, similar to how moogle tomestones made Shadows of Mhach pop more often. But it probably won't last long, so I hope they'll eventually give us a proper solution for it.
I don't have a problem with the old 50 alliance raids. If anything they are quick and can be done under 25-30 mins plus you get a lot of bonus EXP.
I never had a group wipe at Behemoth if anything we kill him before the 2nd meteor and if we have good DPS, we can kill him while he's casting the first meteor. I'd rather have Labyrinth than Dun Caith because of how many times people wipe to the first both because of its death mechanic.
This is kind of odd, because in the last few days, friend and I have been doing Alliance Raids, and.....
Yesterday: Void Ark
Day before: Labyrinth
Day before that: ST
Day before that: ST
Day before that: Ridorana
My favorite one to get is Ridorana Lighthouse. I think the one I get most commonly is Syrcus Tower. LoTA has been pretty common recently, though. I wonder if more people try to manipulate the queue on weekdays over weekends.
As much as I hate getting the level 50 24mans these days, it would be such a hard thing to work around fixing.
Honestly I dont know what I hate more, doing LotA daily or sitting in Orbonne for an hour because people still cant do Thunder God lmao.
Well the MSQ roulette has shown that changes that eschew player convenience in favor of other priorities (in that case, the fantasy of new players going untarnished) could happen. Mayhaps a simialr principle could be in place for the Level 50 Raids (possibly by lowering the max iLevel sync or buffing the mechanics)?
Of course I'm not saying that something of the sort wouldn't be a herculean task for coders like other seemingly "simple" fixes, should they decide to do it, but I do ask if changing the max iLevel to be lower would help fix the issue.
Can't they? The fight was nerfed into the ground, it's the only 24-man raid with the Echo, and the most common wipe mechanic (Duskblades) is way less punishing. I think the problem isn't as big as it used to be with vote abandons seemingly happening more often than actual clears.
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