Quote Originally Posted by hynaku View Post
It sure does need fixed. Says role waiting list number: #1 and been stuck at it for over 20 minutes as a dps. So that's telling me there must be zero players running any roulette alliance raids. I think maybe they should do away with 24 man raids and just make them only 8 man raids to speed up queue times.
That really doesnt mean anything. It takes 3 tanks, 6 healers, and 14 other DPS in the que before the system can try to match you up(and potentially fail if not everyone has the same runs unlocked). During non-peak hours it can certainly take more then 20 mins to find 3 and 6 who want to do the same thing. As for eliminating the alliance raids, my opinion would be no. They allow for a level of complication that isnt ideal/possible in single group runs. If anything, id like to see them lean into it a bit harder and make some asymmetrical raids. Something like group a and b are fighting the boss, while group c is in a separate arena doing something that affects the fight(cannons? blocking adds from arriving at the battlefield? debuffing the boss with some in zone mechanism?). Would be more work to design and balance, but that sounds like a lot of fun personally.