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  1. #1
    Player
    Almagnus1's Avatar
    Join Date
    Mar 2015
    Location
    Ul'Dah
    Posts
    941
    Character
    Maley Oakensage
    World
    Behemoth
    Main Class
    White Mage Lv 100
    We were talking about this in the FC last night, and someone came up with a solution I rather like:

    When you queue into an instance from a roulette, you get rewards appropriate the level that would appropriate for your ilvl (going by the leveling instance ilvl requirements). Should you get XP as a level cap character, you lose out on that part of the reward.

    For example, if a level 80 decides to drop their ilvl to 50 just to roll through Labyrinth for the trillionth time, FFXIV would detect that they are gear like a level 50, then assign that 80 level 50 rewards for the rou and not compensate them for the XP portion of those rewards. Also, if there's someone trying to level and they have (for example) a 79 that's wearing 50 ilvl gear, they get the XP appopriate for a 50, not a 79.

    So while I don't mind Labyrinth and Syrcus Tower occasionally, I just want some variety in my rous and not be almost exclusively those instances. I think shooting the rewards for whomever is doing the exploit makes the most sense as this way you don't harm the people (like me) that are walking into raid rou with gear appropriate to my level.
    (2)
    Last edited by Almagnus1; 01-19-2020 at 03:49 AM.

  2. #2
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Almagnus1 View Post
    snip

    The cut-back would have to be massive. Because some people are perfectly content with lesser rewards if that means a smooth and quick roulette where they practically don't have to learn any gimmick other than hiding behind boulders, stacking with people on tornados or running back to a designated platform. To the people forcing the roulette into LotA\ST, it's less about the rewards and more about whatever feels less cumbersome for them.


    Plus, I think can be exploited. Just take someone who enjoys playing more casually or doesn't have anything better to do, tell them to go on a lv 80 job while you remain in the job you want to level. They get downgraded, but it's not like they would care much. Other than a meager amount of gil, it's not like you can't cap on tomestones easily with the other roulettes. Whereas you don't get downgraded and reap full benefits.
    (0)

  3. #3
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Midareyukki View Post
    The cut-back would have to be massive. Because some people are perfectly content with lesser rewards if that means a smooth and quick roulette where they practically don't have to learn any gimmick other than hiding behind boulders, stacking with people on tornados or running back to a designated platform. To the people forcing the roulette into LotA\ST, it's less about the rewards and more about whatever feels less cumbersome for them.
    It's actually funny cause in LotA people die and wipe continously.
    yesterday I was so lucky to get Void Ark, and even though there were first timers, most people (including me) probably hadn't been there in forever, and yet...nobody ever died. At this point I even wonder about cumbersome.
    (1)

  4. #4
    Player
    Syrus_Draco's Avatar
    Join Date
    Aug 2013
    Posts
    179
    Character
    Syrus Hyena
    World
    Excalibur
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Midareyukki View Post
    The cut-back would have to be massive. Because some people are perfectly content with lesser rewards if that means a smooth and quick roulette where they practically don't have to learn any gimmick other than hiding behind boulders, stacking with people on tornados or running back to a designated platform. To the people forcing the roulette into LotA\ST, it's less about the rewards and more about whatever feels less cumbersome for them.
    I've had LOTA runs where people wipe to Behemoth and the last boss multiple times. I've had Ivalice runs go smoother than that.

    A higher level raid doesn't inherently mean it's insanely difficult to execute or learn. It's incredibly boring to limit the experience to a single raid. Heaven forbid one steps out of that single raid and learns new mechanics that are fairly easy to understand. Imagine queuing into Leveling Roulette and you only got Satasha because it's easy. No matter what job you chose or what level it is, or what level the other team members are, you only get satasha every single time you queue. That's basically what is happening here.
    (4)