Results 1 to 10 of 80

Hybrid View

  1. #1
    Player
    Almandaragal's Avatar
    Join Date
    Sep 2017
    Posts
    43
    Character
    Almandaragal Sedai
    World
    Jenova
    Main Class
    Red Mage Lv 100
    As someone who typically hates the 24-man raid experience, I actually fully agree with this topic's sentiment. I'm "sorta" guilty here too? I only have two of the crystal tower raids unlocked, Void Ark, and Copied Factory (Didn't read the patch notes enough or something, started unlocking quests without realizing it was a 24 man). I think I did some of the Rabanastre quests, but didn't get all the way to unlocking it, mostly because I don't like having quests I "can't" complete sitting in my log.

    Which brings me to a big part of why I don't have more of these unlocked: Even direct queuing doesn't work well. I've had Void Ark ready to go since probably sometime between the last HW patch and SB's release. I've queued multiple times, and no pop after an hour or more. I have plenty of other things I can and do want to do; I don't have time to waste in ridiculous queues for something I mainly just wanted to do to have cleared it once for a quest. So, I don't try queuing for it much anymore since I don't have the time, which means I don't finish it. This then leads to me not attempting to unlock the next one, because I'd have more sitting around undone.

    This is a problem with any optional quest chain content, honestly. I like doing the Hildibrand quest lines, but was unsubbed when the last bit of SB's line came out due to moving and such. Trying to get a queue to pop for Kugane Ohashi (The final trial for SB Hildy stuff) was literally multiple tries of waiting 3 hours or more a shot to no avail. I only finally got it done last month, probably because one of my FC members asked one of their linkshells if anyone could help out. They got no response, but 5 min later the queue popped, after however many months/years of trying, at various times of the day.

    I get why the Hildy trial can be so difficult to get people for, because it's a long string of cutscene heavy content to get to unlocking it. But in the case of these raids, you get the same user-side problem, but with obvious solutions. Sure, there will always be plenty of people who just don't unlock the 24 mans because they don't like them/want to do them, or don't like having quests clogged up (easy solution here, have quest unlock raid and a new one pops up for conclusion after, not require it be ran to finish, but hey), but if players are automatically able to be thrown into any they have unlocked, regardless of ilevel and such, more variety would exist, and more people could finish ones they are trying to unlock, etc.

    Do I enjoy having quick, almost no brain runs because it's always Labyrinth of the Ancients for roulette when I have time to do it? Sure. It makes 24 man content less painful for me. Is the current setup the best overall way for the playerbase though? I'd argue probably not. If you got high enough to unlock the copied factory, queuing naked minus weapon shouldn't allow you to cheese the system and only get level 50 runs. On another class you're only 52 on, sure. But otherwise, use the full pool.
    (4)
    Last edited by Almandaragal; 12-13-2019 at 05:28 AM. Reason: Low character cap is low.