Quote Originally Posted by Iscah View Post
Even simpler, it's a matter of making all the gear "mix-and-matchable" - all coats and sashes on chestpieces flare out to create room for any choice of pants/skirts to sit underneath. Bottoms are small to prevent the clipping previously complained about and leading to this adjustment, without needing tops to stick out even further than they already do.

Unique character designs like Echidna don't have that issue. They only need to wear the one outfit (or lack thereof) which will be modelled specifically for them, with no need for it to be compatible with anything else.
A big issue I have with XIV is that the gear pieces only look good with their intended set. Unlike a lot of other games, though I find role locks to be the primary issue. The Makai Priestess arm pieces are rockin' but can only be worn by healer.

But anyway. I liked how many options unlocked with the raid gear. The boots, the gowns, and of course, the panties. Yoko Taro said that base gear (because he didn't know how to glam) was ugly. This honestly felt like a gift for players to be able to mix and match.

But ope, panties caused a glitch. Gotta have a "fix" that breaks something else. Shoulda just fixed the sheer on skin and called it a night.