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  1. #27
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Callinon View Post

    Because you did. No, it's obviously not a fair comparison. There's a huge difference between BLU and other combat jobs. But you cited Lucky Bancho's numbers as supporting evidence that BLU was unpopular and that I was in the minority of BLU players. If it wasn't a fair comparison when I did it, it also wasn't when you did it.

    Yep, I went 50 to 60 and gained all the spells (minus Angel Feather, still working on that) in a day. When the job was released it took me a week to get to level cap and gain all the spells. It's definitely side content. But I think it's enjoyable side content.

    I haven't dug into the numbers that deeply but that doesn't feel like a fair conclusion to me. Lucky Bancho doesn't seem to start recording that until a job is above level 30. Since BLU starts at 1, we have actually no idea how many people picked up the job, leveled to, say, 20 and then abandoned it. Those are people that definitely STARTED the job, they just didn't go very far with it.

    Because my percentages were based on the people playing the job, not the overall playerbase as a whole. I can go back and do the same thing for NIN if you'd like though. I imagine the pie chart for any given job is probably pretty slim if you're going to factor it over the entire playerbase.
    It does not matter if lucky bancho started it at lvl 1 or later. It still shows that for EU and NA not even 20% of the active playerbase brought it to lvl50. That means 80% have not got it to max level at all. (At that time of course) And this is different to other jobs because these other jobs are there to give us choices. They are not there to be the most played. So it does not matter that Ninja is less played than another job because these jobs exist for us to play content.

    Blue is the content. Thus should be seen as that. And as for content at the time of the lucky bancho, 80% of the NA and EU playerbase (and over 70% of the JP) did not even do the basic of it, which is bringing it up to lvl 50. You say that we dont have an idea how many played it for a bit and abandoned it but this is still not positive. It still means that people did not find joy with it.

    So yes you are still the minority. (I am too btw, since I got it to lvl 50 but did not enjoy it at all) Just like raiders are in the minority in this game. Does not automatically make the niche you like bad and its fine if you have fun with it. But since its only done for a minority and needs to be updated constantly, it just means that for some of us this is simply a waste of time and ressources. Which is what the poster even said (and he even went out of his way and said that its a waste of his time)

    Its just like Eureka. I also believe that too much was put into something that is played so little. Niche is fine but it should also not take too much ressources either. Thats why content like Ultima is using mostly reused stuff. And seeing how Yoshida said how hard it is to balance these jobs and that blue still has to have some kind of balance while still getting all these skills, animations and stuff..well for me this is way too much work into something that will probably be death quite fast.
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    Last edited by Alleo; 12-14-2019 at 07:45 AM.