It does not matter if lucky bancho started it at lvl 1 or later. It still shows that for EU and NA not even 20% of the active playerbase brought it to lvl50. That means 80% have not got it to max level at all. (At that time of course) And this is different to other jobs because these other jobs are there to give us choices. They are not there to be the most played. So it does not matter that Ninja is less played than another job because these jobs exist for us to play content.
Blue is the content. Thus should be seen as that. And as for content at the time of the lucky bancho, 80% of the NA and EU playerbase (and over 70% of the JP) did not even do the basic of it, which is bringing it up to lvl 50. You say that we dont have an idea how many played it for a bit and abandoned it but this is still not positive. It still means that people did not find joy with it.
So yes you are still the minority. (I am too btw, since I got it to lvl 50 but did not enjoy it at all) Just like raiders are in the minority in this game. Does not automatically make the niche you like bad and its fine if you have fun with it. But since its only done for a minority and needs to be updated constantly, it just means that for some of us this is simply a waste of time and ressources. Which is what the poster even said (and he even went out of his way and said that its a waste of his time)
Its just like Eureka. I also believe that too much was put into something that is played so little. Niche is fine but it should also not take too much ressources either. Thats why content like Ultima is using mostly reused stuff. And seeing how Yoshida said how hard it is to balance these jobs and that blue still has to have some kind of balance while still getting all these skills, animations and stuff..well for me this is way too much work into something that will probably be death quite fast.


			
			
					
					
					
						
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