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  1. #111
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by LeoLupinos View Post
    I'm gonna teach you then.
    Theres 24 slots. What happens if more than 24 spells FROM PLANNED 128 become mandatory as you want? Not good. Do you want them to delete all these beauties?

    If you like to use the spell with the most range, that's you. The magic of choice involves more than that. You can choose what is you main damage spell, what is looks, the AoE shape, the damage type, and that's awesome.

    Currently theres Condensed libra, that alone makes you want to have 1 astral "220 pot", 1 umbral "220 pot" and sharpened knife.

    You can choose sleep + death, or freeze and kill with damage, or stun + sharpened knife... Perpetual ray can stun passing through resistances, so one BLU can use that and the res Sharpened knife. There's so much to do and all works well, does not necessarily needs to be the "meta" comp, because it not only the meta that completes the duty.

    With all that explained, what do you want BLU to be? a 24 spell normal job without all these rich collections of spells? To what? Farm the best ilvl to become useless in the next ilvl patch? Why bother? It all resumes if you have fun or not.



    That's true, but I don't see a problem, cuz they are low leveling dungeons.
    Well what I really want is a best of both worlds situation, because I don't see the problem with having duty sets which allow you to access endgame on BLU. Also why use sharpened knife when Khlastral exists and has longer range, especially on things that cant be stunnded thats better unless you need the weave. Ultimatelty I believe all of it to be an illusion of choice, theres already a clear best way to set up your 24 spells if you're after raw damage, and tank blu does so little damage theres a clear best for their set up too which is just assisting others, and I'll aggree its a neat concept, but not one thats worth the limited status IMO, I don't find clearing dungeons with BLU set ups to be particularly more fun than doing it on other classes, theres a reason some CC's have been phased out of the game, and its because they are not optimal or fun to use a lot of the time and when the novelty wears off, you'll just run whats most effective, not like theres much real variation anyway.

    But tangent asside, what I would want is for blu to be a normal job with learning spells being like bard perform, something thats updated along the side, as you said you're just picking what shape aoe it is, so the system could just be "make sure you pick an astral an umbral and a physical" before it lets you in duties, the current illusion of choice doesn't do anything for me, as I don't find death skills fun, sleep has been not good CC since ARR, and the other CC other classes already have and are not excluded.

    You've not taught me anything I didn't already know, I just don't see value in what you are claiming has it, I dont care about the shape of my abilities particularly so theres only 3 choices for the filler, the rest is just common sense for damage and optimising
    (8)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  2. #112
    Player
    LeoLupinos's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    547
    Character
    Leo Lupinos
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by ReiMakoto View Post
    Well what I really want is a best of both worlds situation, because I don't see the problem with having duty sets which allow you to access endgame on BLU. Also why use sharpened knife when Khlastral exists and has longer range, especially on things that cant be stunnded thats better unless you need the weave. Ultimatelty I believe all of it to be an illusion of choice, theres already a clear best way to set up your 24 spells if you're after raw damage, and tank blu does so little damage theres a clear best for their set up too which is just assisting others, and I'll aggree its a neat concept, but not one thats worth the limited status IMO, I don't find clearing dungeons with BLU set ups to be particularly more fun than doing it on other classes, theres a reason some CC's have been phased out of the game, and its because they are not optimal or fun to use a lot of the time and when the novelty wears off, you'll just run whats most effective, not like theres much real variation anyway.

    But tangent asside, what I would want is for blu to be a normal job with learning spells being like bard perform, something thats updated along the side, as you said you're just picking what shape aoe it is, so the system could just be "make sure you pick an astral an umbral and a physical" before it lets you in duties, the current illusion of choice doesn't do anything for me, as I don't find death skills fun, sleep has been not good CC since ARR, and the other CC other classes already have and are not excluded.

    You've not taught me anything I didn't already know, I just don't see value in what you are claiming has it, I dont care about the shape of my abilities particularly so theres only 3 choices for the filler, the rest is just common sense for damage and optimising
    I tried to teach you that playstyle varies greatly from player to players. You best settup could be mathematically the best, but's if I find it not good while keeping a similar and slightly weaker version of that and still have more fun, that's game.

    Still, with these changes you proposed, I find it really hard to transform BLU into a normal job without deleting some spells.

    And, i don't understand, what is illusion of choice? If you have 220 fire spell and 220 lighting spell to choose, that's choice for me. Is it choice for you only when there's one better than the other? When they are the same damage and different animation, range, and AoE is just illusion? Choice for me is the same outcome with the choices you want. Illusion of choice is having choices, but you will end up using the meta because that's the only thing that works.
    (1)

  3. #113
    Player
    Zephera's Avatar
    Join Date
    Aug 2015
    Posts
    299
    Character
    Zephera Mortera
    World
    Zalera
    Main Class
    Monk Lv 80
    Quote Originally Posted by LeoLupinos View Post
    And, i don't understand, what is illusion of choice? If you have 220 fire spell and 220 lighting spell to choose, that's choice for me. Is it choice for you only when there's one better than the other? When they are the same damage and different animation, range, and AoE is just illusion? Choice for me is the same outcome with the choices you want. Illusion of choice is having choices, but you will end up using the meta because that's the only thing that works.
    Outside of the carnival, there is no difference between a lightning spell and fire spell. Enemies don't resist elements or have weaknesses to elements in all other content.

    Furthermore, yes fun is subjective, but best way to play isn't. And you need to bring your best if you're going to do savage synched with no echo like the devs want people to do with BLU. You can't just final sting a boss, die and excuse it as a playstyle you find fun. It just doesn't work that way at that level. It's the same logic as to why people look down on say, BLM's that only use ice spells.
    (12)
    Last edited by Zephera; 12-12-2019 at 02:40 AM.

  4. #114
    Player
    LeoLupinos's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    547
    Character
    Leo Lupinos
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Zephera View Post
    Outside of the carnival, there is no difference between a lightning spell and fire spell. Enemies don't resist elements or have weaknesses to elements in all other content.
    *The illusion of choice is having a decision to make where, it either makes no difference which choice you make, or there is clearly one option that is out of the question*

    Found it somewhere. BLU Definitely have some illusion of choice then. But some of it is also customization, similar to glamour. I don't find it bad at all.
    With things like Condenced libra, I would be happy if they add mechanics for each element to enrich even more the spells.
    (1)

  5. #115
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by LeoLupinos View Post
    I tried to teach you that playstyle varies greatly from player to players. You best settup could be mathematically the best, but's if I find it not good while keeping a similar and slightly weaker version of that and still have more fun, that's game.

    Still, with these changes you proposed, I find it really hard to transform BLU into a normal job without deleting some spells.

    And, i don't understand, what is illusion of choice? If you have 220 fire spell and 220 lighting spell to choose, that's choice for me. Is it choice for you only when there's one better than the other? When they are the same damage and different animation, range, and AoE is just illusion? Choice for me is the same outcome with the choices you want. Illusion of choice is having choices, but you will end up using the meta because that's the only thing that works.
    Yes you have described the illusion of choice, there is functionally no difference between the 2 skills. Also if think that they can't do it without removing current blu, you have little scope
    (11)
    Last edited by ReiMakoto; 12-12-2019 at 02:52 AM.
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  6. #116
    Player
    Nighthawky2010's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lomsa
    Posts
    284
    Character
    Nighthawky Mlmlxix
    World
    Midgardsormr
    Main Class
    Summoner Lv 100
    Quote Originally Posted by HyperiusUltima View Post
    Generally I think they need to overhaul BLU's damage. The fact they didn't listen to the community about BLU is appalling, and I think they need to reconsider how they should make BLU going forward. You don't even match up to the damage that DPS Jobs actually did in Heavensward naturally, so why not just boost the potencies? I mean, BLU has the tools for just about every role in the game despite being a Caster; just let it be OP for once since it's a limited job and don't treat it like you have to balance it all against DPS Jobs.
    I totally agree...its seems like all the spells are LEVEL 1. Its sad at level 53 & my cannon hit 201, I may get a high number once in a while but that dps is bad. SE, if you going make it OP then make it OP. I did a run in Garuda Extreme unsynced with 8 blu mages & we kept wiping. The damage out put was horrible. If BLU is not going to be balance these give it the highest potencies they can give it.
    (6)

  7. #117
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    BLU actually looking kinda strong now tbh. I've never seen Thornmarch hard synced die that fast before. With a full Blu party all of the adds died pretty much instantly in the last phase before they could spread apart. I think we can have at least 5x primal spells loaded now without any that share the same recast so that's a lot of aoe burst potency when everything's up again following a long boss phase change animation.
    (2)

  8. #118
    Player
    Kisshu's Avatar
    Join Date
    Mar 2014
    Posts
    482
    Character
    Nica Kisshu
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Rufalus View Post
    BLU actually looking kinda strong now tbh. I've never seen Thornmarch hard synced die that fast before. With a full Blu party all of the adds died pretty much instantly in the last phase before they could spread apart. I think we can have at least 5x primal spells loaded now without any that share the same recast so that's a lot of aoe burst potency when everything's up again following a long boss phase change animation.
    A lot of it is front loaded damage due to the primal spell and a few other oGCDs. BLU is real burst, but the damage evens out once the fight drags out.
    (5)

  9. #119
    Player
    Nighthawky2010's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lomsa
    Posts
    284
    Character
    Nighthawky Mlmlxix
    World
    Midgardsormr
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Crushnight View Post
    To add even more salt, WHY THE HELL CAN'T BLU ENTER PoTD SOLO/FIXED GROUP? what purpose does that serve it is long outdated and relegated to levelling alt jobs up, locking it out just harms Blu more. :/

    Also after getting every skill, i'll say this i have fun with new skills but novelty wears off fast i'd like Blu to be made df able, every reasoning they have come up with has been crushed by their actions with this patch.

    As for the morbol mount i laughed looking at requirements and said welp bet that be rarer than the ranked pvp ones XD.
    i feel the same way when it comes BLU not available to do the SQUADRONS. The SQUADRONS are OP & solo content. BLU could have fit right in. SE could have added more dungeons with skills that BLU needed from those Squadron dungeons. Also Potd & Squadrons are good leveling tools.
    (4)

  10. #120
    Player
    Nighthawky2010's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lomsa
    Posts
    284
    Character
    Nighthawky Mlmlxix
    World
    Midgardsormr
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Anarnee View Post
    I like the content, and I like how they rebalanced the BLU skills.

    My only complaint is there are only three canes for glamour, and we can't dye the AF still??

    Running the old stuff as BLU is fun and I love the challenge of some of it... but this would have been the perfect time to add some nice glamour stuff for BLU... Shiva cane, Titan cane? Come on... give me glamour options!!!
    The issue i have with the canes is that if it in the weapon slot....then SE should treat it like a weapon & give it some stats. Glamour or no...its still a weapon, imo.
    (6)

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