
Originally Posted by
ArianeEwah
I've played around a bit with aoe on DRK, too, and I can tell you my rotation at least.
Normal opener with 2 SE combos and Delirium (BS spam), 1 SE combo + BS for pulling boss into corner, 1 aoe combo, 1 SE combo for pulling boss to center, then aoe again. Your Stalwart Soul should finish as BW becomes ready again, so use 1 SE combo (90 Gauge), and finsih with 2 BS. Aoe from here.
Aoe combo as DRK is a gain on 2+ targets, just as BarretOblivion said. Tho, it's not a significant gain. It can help keeping LL's and LH's HP pools balanced until you split them and go for the kill/enrage, yet the impact is not huge. You also have to watch out for the dolls, you mustn't aoe if they could die from it, but that depends on your timing and positioning.
The mana gain is nice, and can help you fill your MP if you have a bad mana tick and need it for TBN. You might be able to gain 1 additional Flood during the fight with LL over single target, so don't expect anything more than that.
As for PLD, their physical combo on 2 targets is still single target. Its physical aoe combo has 340 pot/GCD, while its ST combo is somewhat around 450 pot/GCD (dot so stronk). Holy circle is a gain on 2+.
GNB gain from aoe is huge. On 2 targets it's 400 pot/GCD to 300 pot/GCD on single target, faster cartridge gain, and cartridge aoe spender (Fated Circle) beats Burst Strike, too. Tho Gnashing Fang combo still beats aoe even on 3 targets (830 pot/GCD).
WAR is aoe+FC/IR all day.