I have been focusing on self-improvement as a MNK in FL. It is the most unforgiving melee to play because we really have no actions to get us out of trouble, so it really tempers your patience and intuition to know when you can engage. Definitely way easier when I played DRG though i find this to be most fulfilling choice we already have enough tanks and healers. I might try RDM again but honestly the design feels lacking in FL.