I would love some mechanics for strategy beyond the "Press 1 button and go" that's chain stratagem.

For example, giving the SCH some sort of build up in that department.

New skill: Tactical Observation- Scholar gives a buff to an ally or herself, increasing target's chance to get critically healed by the Scholar by X%. When the target strikes an enemy with a critical strike, he or she applies the "Exposed Weakness" debuff which last for 5 seconds and only the SCH can see on the enemy. It lasts until deactivated, like the Dancer's DP.

Changed skill: Energy drain is changed to Analyse, which now causes no damage but restores 5% MP. If the target has the "Exposed weakness" debuff, you remove said debuff and give yourself a buff called Tactical Knowledge, which can stack up to three times. Doing that also restores X% extra MP.

Chaged skill: Chain Stratagem: Requires three stacks of Tactical Knowledge. Increases critical hits damage and rate by 15% for 10s.

The idea here is that the Scholar would use one team member to find out the enemy' s weak spots. Every time the ally the SCH is observing crits, it leaves a window in which the SCH can gather data with Analyse. Then, once enough battle data is gathered, the SCH can use it to call a group stratagem.