Im talking like pure random though is the only way to literally not have a rotation, as it like youre basically just playing bop it the class, even spamming one skill over and over is a rotation, and bard is priority based.Even pure RNG is still a rotation; bard comes close to that. A rotationless job system would require no synergy between abilities as well as no limitation in ability usage. Even putting a resource, like a cooldown or MP, can tempt you to use another ability, and you've got a rotation as soon as you use two or more abilities in combat.
The tab targeting game that comes close to not having a rotation for me is playing SWTOR in story mode where you can be at max level and just spam literally one offensive ability for many fights while your companion keeps you alive.
Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"
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