Yes please. That'd be amazing and a breath of fresh air for this game's class design.make it a jack of all trades job. give it 3 stances. 1 stance would be for dps, 1 for tanking, 1 for healing. all skills would be useable regardless of which stance you're in, but they would have an increased mp and decreased potency, and possibly even cast time if you're not in the correct stance for them.
Okay, but adding something as mundane as a rotation in a game that has too many of them isn't going to do it.
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