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  1. #1
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Lambdafish View Post
    Many people in-game actually don't see limited jobs as a problem and have had a lot of fun with BLU since 5.1. The main people who have problems with BLU are people who either haven't leveled it or people who cannot live without it being a full job, no matter how good the content is.

    Edit: I actually went through this entire post to verify my claim. Its a small portion size, but I hope it illustrates the point within this thread. Through all 22 pages there have been 30 people who have expressed displeasure or negativity against limited jobs, of those people, only 7 had actually levelled the job to 60, heck the vast majority hadn't even levelled it to 50. What we are seeing is negativity from people using third-hand information, and not actually knowing what they are talking about.

    Let me repeat that, only 21% of the people complaining within this thread have actually played the endgame (i.e. the vast majority of content) of BLU.
    It doesn't take a genius to think that BLU and limited jobs is awful game design. Sure, your opinion would have more merit if you've experienced it to its fullest, but it's not that deep to find out the mistakes they've done with BLU.
    Seriously, all you need to know is that it's limited. A playable job that can't access ALL content like the other jobs. And to think they did that so it can keep true to its roots. FFXIV has been pretty good with keeping job tradition while having the gameplay fit well with FFXIV's combat, and BLU is just a disappointment because they didn't bother to do so.

    It also alienates people who love BLU, the people who have been asking for it in FFXIV, only to find out they made it some joke, a mini game. Imagine your favorite job being limited, would you be happy about that?
    (5)

  2. #2
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    903
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by dinnertime View Post
    It doesn't take a genius to think that BLU and limited jobs is awful game design. Sure, your opinion would have more merit if you've experienced it to its fullest, but it's not that deep to find out the mistakes they've done with BLU.
    Seriously, all you need to know is that it's limited. A playable job that can't access ALL content like the other jobs. And to think they did that so it can keep true to its roots. FFXIV has been pretty good with keeping job tradition while having the gameplay fit well with FFXIV's combat, and BLU is just a disappointment because they didn't bother to do so.

    It also alienates people who love BLU, the people who have been asking for it in FFXIV, only to find out they made it some joke, a mini game. Imagine your favorite job being limited, would you be happy about that?

    That's your opinion, my dude. I think the design of BLU is great. Some people want different things from FFXIV.
    (0)

  3. #3
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Floortank View Post
    That's your opinion, my dude. I think the design of BLU is great. Some people want different things from FFXIV.
    Yeah, duh. Obviously, but the large amount of criticism BLU and limited jobs have gotten shows that there's a problem with the concept.
    (3)

  4. #4
    Player
    Auryan's Avatar
    Join Date
    Dec 2018
    Posts
    245
    Character
    Mister Feeny
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by dinnertime View Post
    It doesn't take a genius to think that BLU and limited jobs is awful game design. Sure, your opinion would have more merit if you've experienced it to its fullest, but it's not that deep to find out the mistakes they've done with BLU.
    Seriously, all you need to know is that it's limited. A playable job that can't access ALL content like the other jobs. And to think they did that so it can keep true to its roots. FFXIV has been pretty good with keeping job tradition while having the gameplay fit well with FFXIV's combat, and BLU is just a disappointment because they didn't bother to do so.

    It also alienates people who love BLU, the people who have been asking for it in FFXIV, only to find out they made it some joke, a mini game. Imagine your favorite job being limited, would you be happy about that?
    It's a neat idea. Turning jobs that have no chance in hell of being added in the game as side content that's free from job balance. Sounds rather interesting. And coming from the forums who are always yelling about "homogenization" and "loss of identity", you'd think more people would be open to the concept. Then again, it is the forums after all.

    Isn't that the crux of the matter? BLU not being like the other jobs. Balance and content design just doesn't take it into account and that gives it access to things and capabilities that no other job has. Which in turn comes at a price of not being able to do every content due to content not being accommodating (PotD/HoH) or barred as to not trivialize further (max level content). If it was able to hit 80 today it will still be banned from certain things like Savage and Ultimate.

    SE does relatively well with job adaptation because they've mostly stuck with adapting easier job archetypes. The simple ones like PLD, WHM and BLM are all clear-cut and straightforward. And when things get more complicated like say BRD, where in other FF titles it's a support-leaning job that has almost nothing to do with bows, they have to bend the idea to fit what works with the game with varying results. And this can go pretty bad if you look to SMN, that was a name-in only job until several expansions later. Some jobs are just harder to translate from job concept to playable job. Which makes some potential jobs unlikely to be added. I don't have high hopes of seeing Arithmetician being added any time soon.

    Pick another job? I'm sure a lot of SMN lovers from the franchise preferred BLM (or any job) over 'doesn't-actually-summon-anything-until-SB' SMN. Honestly, people who love a job concept centered around their fantasies were likely to be disappointed anyway. Some people wanted BLU to be a mage tank, some wanted a duel-wielding battle mage and others a healer with a mix of monster-related gimmicks. All plausible (excluding the spell acquisition and other important factors).
    (1)